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Normal TS graphics update
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Tactical Trance
Combat Engineer


Joined: 05 Jul 2003

PostPosted: Tue Nov 22, 2005 5:58 pm    Post subject:  Normal TS graphics update Reply with quote  Mark this post and the followings unread

is there anyone out there who knows of a mod that only has upgraded graphics. that works online with normal versions of ts? is that possible? if so y hasnt this been done?

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Tue Nov 22, 2005 9:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

one word-TSR

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Tue Nov 22, 2005 9:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Techinically not a word, also - TSR (Assuming you mean Retro) is in fact a mod, and won't work online.

There is no project I know of which does this. My mod was aiming to do this after finishing the YR port but that was obviously canceled.

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Tactical Trance
Combat Engineer


Joined: 05 Jul 2003

PostPosted: Tue Nov 22, 2005 9:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

YEAH WHAT THE GUY ABOVE ME SAID.

gufu wrote:
one word-TSR


not exaclty what i ment. i mean only a graphics update that wont give u this message if u try to play normal ts players... y dont u people get cracking and make it. so u can be famous. notice it says theres over 200 people online. i think its not too late to do it.



errrm.JPG
 Description:
 Filesize:  67.76 KB
 Viewed:  3589 Time(s)

errrm.JPG



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ruptioner
Disk Thrower


Joined: 25 Nov 2005
Location: wales

PostPosted: Mon Nov 28, 2005 7:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

what do you mean do you mean as the same untis or a added unit if it is an added unit it will make you game incompatible but you can upgrade the looks of vehicles by cube normalizers and it will work online

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Mon Nov 28, 2005 7:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

uhm no it wouldnt, as the files would be edited meaning they arent compatible. probably.

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ruptioner
Disk Thrower


Joined: 25 Nov 2005
Location: wales

PostPosted: Mon Nov 28, 2005 7:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

it worked for me what i did was extracted all the voxle files and then i opend all of them up and used the ( NEW ! ) OS Voxel Cube Normalizer 1.5 [Download it here !]it then had updated the graphics making the curves and edges of the voxel better then i put them all in an expand05 file and put into my sun directory and i went online ? aslong as you dont change the physical apearance your game will be compatible [ e.g adding another cube or changing colour, changing rules, art ] try it for your self and give me your reply and ill show you some pics aswell give me a min ...



0.1.JPG
 Description:
viewing expand05 using xcc mixer
 Filesize:  28.22 KB
 Viewed:  3494 Time(s)

0.1.JPG



0.2.JPG
 Description:
viewing expand05 file in sun directory
 Filesize:  5.69 KB
 Viewed:  3495 Time(s)

0.2.JPG



0.3.JPG
 Description:
xwis online [ lobby ]
 Filesize:  73.37 KB
 Viewed:  3494 Time(s)

0.3.JPG



0.4.JPG
 Description:
xwis online [ joining a game ]
 Filesize:  77.37 KB
 Viewed:  3494 Time(s)

0.4.JPG



0.5.JPG
 Description:
xwis online [ azad's game ]
 Filesize:  55.15 KB
 Viewed:  3494 Time(s)

0.5.JPG



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Last edited by ruptioner on Tue Nov 29, 2005 3:13 pm; edited 9 times in total

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ruptioner
Disk Thrower


Joined: 25 Nov 2005
Location: wales

PostPosted: Mon Nov 28, 2005 7:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

These are my results [ i was online whilst taken these pictures of course i had to log out of ts to to add the expand05 file . ]



results with expand05.JPG
 Description:
with expand05 file.
 Filesize:  4.06 KB
 Viewed:  3525 Time(s)

results with expand05.JPG



results without expand05 file.JPG
 Description:
without expand05 file.
 Filesize:  3.97 KB
 Viewed:  3525 Time(s)

results without expand05 file.JPG



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Last edited by ruptioner on Tue Nov 29, 2005 2:51 pm; edited 1 time in total

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ruptioner
Disk Thrower


Joined: 25 Nov 2005
Location: wales

PostPosted: Mon Nov 28, 2005 7:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

there is a slight graphics increase as you can minorly see but if you enlarge the picture you can see clearly and pick out the differeces ( which i will get for you )

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Tactical Trance
Combat Engineer


Joined: 05 Jul 2003

PostPosted: Tue Nov 29, 2005 4:21 am    Post subject: Reply with quote  Mark this post and the followings unread

well that sucks to know. oh well get cracking on a mod people that doesnt change the gameplay and people will still use it!

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ruptioner
Disk Thrower


Joined: 25 Nov 2005
Location: wales

PostPosted: Wed Nov 30, 2005 6:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

i think i got mixed up with the two mcv jpeg files above ill take another look at it later.

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