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Now it's 'fashion' to have secret mods...
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Dec 07, 2005 9:51 pm    Post subject:  Now it's 'fashion' to have secret mods... Reply with quote  Mark this post and the followings unread

Our PPM secret agents have been working hard to gather information from the secret C&C mods under development. We've been using too many Nod tubes (like the ones seen in the end of Firestorm with Nod victory) to ressurect them constantly. But the work is being worth and here's what we can show you at the moment:


Secret Mod 1: (Note: We really don't know the name of the mod yet)


After showing what appeared to be a bird from one of the factions from a secret mod that is being worked on by the same did who once worked on Battle Tech: Fire On The Horizon, our spies managed to provide us another picture from an aircraft from a different faction. Check the picture and make your analysis, commander:








Secret Mod 2: (We don't know the name either, but it's being done by Denmon0728)





As far as our spies could gather, this mod will feature GDI and Cabal units, being a sort of humans vs robots. Several infantry was showed at this topic, although some of them are from Lao Tze (some cyborg ones, specifically). Anyway, here's some of the infantry featured on Denmon's mod:






There are too much secrets around at the moment and everyone is conspiring against us. Take your conclusions and we hope to not see a cyborg from Cabal hitting your door. Have a nice day!

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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Wed Dec 07, 2005 10:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Secret Mod 3:

Wink



One of Lord Baels Swordsmen... or is it an Empire Swordsmen?

For those that are wondering I've took a break from the SG-1 Mod. This mod is secret yes, but it will feature Wizards (you are the wizard, you cast spells on your enemies using superweapon logic based on the structures you own).

I'll leave you to your pondering, I've said enough Smile

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Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Wed Dec 07, 2005 10:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Elerium-155 wrote:
Secret Mod 3:

Wink



One of Lord Baels Swordsmen... or is it an Empire Swordsmen?

For those that are wondering I've took a break from the SG-1 Mod. This mod is secret yes, but it will feature Wizards (you are the wizard, you cast spells on your enemies using superweapon logic based on the structures you own).

I'll leave you to your pondering, I've said enough Smile



Cool, i like the idea

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Thu Dec 08, 2005 12:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Secret Mod 2 will not have nod...it will be replaced with Cabal.

And Secret Mod 1...is maybe Sonic the hedgehog...

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confactor[aaµƒ]
Guest




PostPosted: Thu Dec 08, 2005 4:36 pm    Post subject: cool a cyborge mod Reply with quote  Mark this post and the followings unread

cool a cyborge mod.  I cant wait to see them all. speaking of cyborges, you should include that bad a** one from virus. "check mate"  Smile

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Thu Dec 08, 2005 6:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Alex05 wrote:
Secret Mod 2 will not have nod...it will be replaced with Cabal.

And Secret Mod 1...is maybe Sonic the hedgehog...


Nop it will have nod. But something will change with nod in the middle of the campaign. And i wont tell Razz

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IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Thu Dec 08, 2005 9:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Did my idea of a secret mod rub off on poeple...

come on poeple, originality!

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Durrandi
Cyborg Firebomber


Joined: 24 May 2005
Location: Memphis, Tennesee; USA

PostPosted: Thu Dec 08, 2005 9:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

somone should make a mod like GDI and Nod versus EA.  that WOuld  be awesome

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Thu Dec 08, 2005 10:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

IcySon55 wrote:
Did my idea of a secret mod rub off on poeple...

come on poeple, originality!


Whaddya mean? iam keeping my mod a secret beacuse of something else then just a having it a secret.

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Thu Dec 08, 2005 10:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Alex05 wrote:
And Secret Mod 1...is maybe Sonic the hedgehog...


lol. That plane does kinda look similare to Tails's plane... Cept his was blue.

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