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Parabombs and planes
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Tratos
General


Joined: 01 Jan 2003

PostPosted: Thu Mar 06, 2003 8:25 pm    Post subject:  Parabombs and planes Reply with quote  Mark this post and the followings unread

1) Parabombs - Ok, i know this is possible, and i know i have to create a single frame SHP of the bomb which i have done but i haven't got a clue on what to do from there, short of d/l Allies Revenge 2 and taking the code out of it, which i'd rather not do as it's there work.

2) Planes - This is about the planes that drop the bombs (pdplane), i know it cant be changed to allow each side to use a different aircraft, but is it possible to use a different image for each side (kinda like the sensor array etc... in TS) by putting the images in the side specific mix files? I will try this and post results, and incase your wondering im trying to do this to get three new totally customisable superweapons by just modifying one existing one.

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Thu Mar 06, 2003 9:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok, i tried everything i can think of and the best result i got was a total lockup of my comp so it is 100% impossible to change the appearance of the pdplane for individual sides.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Mar 07, 2003 12:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Parabombs are simple, however, one parachute should be sacrificed. The american parachute should release a vehicle with strength=1

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Fri Mar 07, 2003 1:03 am    Post subject: Reply with quote  Mark this post and the followings unread

which then destroys itself upon landing? And one parachute won't be sacrificed, it will be turned, ingeniously into 3 new superweapons. How? Easy, use the tech paradrop (not the american one) and you can turn it into 3 parabomb type weapons by altering what it drops for each side and then allowing each side to build it.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Mar 07, 2003 1:22 am    Post subject: Reply with quote  Mark this post and the followings unread

in Generals case, only americans have paratroops, so your problems are really solved Smile.

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Fri Mar 07, 2003 8:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes, but the other sides have superweapons which we can use the paradrop to make, clustermines for china for example, also a fuel air bomb for America and Anthrax bomb for GLA.

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Orca004ky
Vehicle Drone


Joined: 08 Mar 2003
Location: Atlantis

PostPosted: Sat Mar 08, 2003 5:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Now that we sovled that problem, Ive had something in my mind: A Tank ParaDrop. Could this be possible?

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DRIZZT DO'URDEN AKA ORCA004ky
SCORPION'S REVENGE MOD LEADER
http://www.cnc-source.com/forums/index.php?showforum=27

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Mar 08, 2003 2:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think I've seen this several times in some maps from the american campaign. I suggest you take a look at them.

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Orca004ky
Vehicle Drone


Joined: 08 Mar 2003
Location: Atlantis

PostPosted: Sat Mar 08, 2003 5:53 pm    Post subject: About the Tank Drop Reply with quote  Mark this post and the followings unread

What missions? I havent palyed the Oringinal RA2 for a long time. I wonder what missions these TANK Drops are one and what code they use, or if they are specially triggered for the map itself:?: Smile

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DRIZZT DO'URDEN AKA ORCA004ky
SCORPION'S REVENGE MOD LEADER
http://www.cnc-source.com/forums/index.php?showforum=27

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z51aj17
Civilian


Joined: 20 Nov 2003
Location: Nova Scotia, Canada

PostPosted: Fri Apr 23, 2004 7:06 pm    Post subject: Re: About the Tank Drop Reply with quote  Mark this post and the followings unread

They are a trigger on the map itself, which is the
Soviet Mission #4 Big Apple

You start with Radar and a Soviet MCV.

You must Capture the Allied Battle Lab with an Engineer to steal the technology needed to construct the Psychic Beacon.

(I play Yuri and RA2 TOO much!!)

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I believe in conspiracies, but you already knew that...

z51aj17

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Apr 23, 2004 7:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Big Apple is the third soviet mission, isnt it? Anyway, the first soviet mission has tank paradrop...

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Sat Apr 24, 2004 4:56 am    Post subject: Reply with quote  Mark this post and the followings unread


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