Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Sun Nov 08, 2026 7:35 am
All times are UTC + 0
Fog of War
Moderators: Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [11 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Mon Aug 17, 2009 3:12 pm    Post subject:  Fog of War Reply with quote  Mark this post and the followings unread

There is already fog of war in Red Alert 2 (and Yuri's Revenge, and Red Alert 1, and probably more), as Patriot Missile Installation's etcetera (not sure about Gattling Cannon's, but all AA buildings) are shown when they fire on air units. But how do they do that?

Oh, and what does VHPScan do, I can't find it on ModEnc or Google or anywhere. #Tongue VHPScan is a tag on the Patriot Missile Installation, it has VHPScan=Strong.

Thanks in advance, so watch out, or you'll be crushed.

_________________
☭☭☭☭☭☭☭☭☭☭
Become one with your heart's desire:
http://www.moddb.com/mods/command-conquer-red-renegade1
☭☭☭☭☭☭☭☭☭☭

Back to top
View user's profile Send private message Visit poster's website
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Mon Aug 17, 2009 3:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

VHP scan affects targeting, basically it'll ask "how much damage is that in line for?" and "Is that enough to kill it?" Then decide what to shoot at.

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Mon Aug 17, 2009 3:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

And what are the other options? Obviously, VHPScan can be strong, but what can it also be? And what is the difference between those options?

_________________
☭☭☭☭☭☭☭☭☭☭
Become one with your heart's desire:
http://www.moddb.com/mods/command-conquer-red-renegade1
☭☭☭☭☭☭☭☭☭☭

Back to top
View user's profile Send private message Visit poster's website
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Mon Aug 17, 2009 4:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

it decides how much emphasis targeting whst to attack is placed on the "will it die or not" code, IIRC there is an example he thought up whilst looking at it but I can't for the life of me remember it. If DCoder weren't still banned... he'd elaborate.

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Mon Aug 17, 2009 5:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah, so basically to conserve ammo. Like, if the unit has 1 HP left, it won't fire at it. Or is it the other way around? #Tongue Could it be used on any defence, or even on units, and would that be good?

And what about the AA defences which show up and disappear, like fog of war, how do they do that?

Why is DCoder banned? Surely he didn't do anything wrong? He's famous! #Tongue

_________________
☭☭☭☭☭☭☭☭☭☭
Become one with your heart's desire:
http://www.moddb.com/mods/command-conquer-red-renegade1
☭☭☭☭☭☭☭☭☭☭

Back to top
View user's profile Send private message Visit poster's website
Dark Templar X
Commander


Joined: 26 Feb 2009

PostPosted: Mon Aug 17, 2009 5:38 pm    Post subject: Reply with quote  Mark this post and the followings unread


Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Mon Aug 17, 2009 5:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah, so Renegade/D/unappreciated person wrote it up? Good Good. And Need my speed, DCoder broke a thread when some idiot started trashtalking him.

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Mon Aug 17, 2009 6:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

I couldn't find anything on ModEnc...Must have typed it wrong. #Tongue Would it be wise to put that tag on every unit? I don't see why not, but Westwood probably had a reason for not doing it, so...Also, that article on ModEnc said GASAM, but it is NASAM. #Tongue

Does anyone know to answer to this:

There is already fog of war in Red Alert 2 (and Yuri's Revenge, and Red Alert 1, and probably more), as Patriot Missile Installation's etcetera (not sure about Gattling Cannon's, but all AA buildings) are shown when they fire on air units. But how do they do that?

Breaking a thread? What is that? #Tongue

_________________
☭☭☭☭☭☭☭☭☭☭
Become one with your heart's desire:
http://www.moddb.com/mods/command-conquer-red-renegade1
☭☭☭☭☭☭☭☭☭☭

Back to top
View user's profile Send private message Visit poster's website
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Mon Aug 17, 2009 6:26 pm    Post subject: Reply with quote  Mark this post and the followings unread


_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
m7
Commander


Joined: 17 Apr 2009

PostPosted: Tue Aug 18, 2009 12:22 am    Post subject: Reply with quote  Mark this post and the followings unread

RevealOnFire=yes or something very close to it.

Back to top
View user's profile Send private message
need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Tue Aug 18, 2009 6:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Didn't that just reveal the place where the unit was when it fired forever?

Apparently, you were right. Thanks. Both of you.

EDIT: Man, that thread should get a special section all for itself, it's great!

_________________
☭☭☭☭☭☭☭☭☭☭
Become one with your heart's desire:
http://www.moddb.com/mods/command-conquer-red-renegade1
☭☭☭☭☭☭☭☭☭☭

Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [11 Posts] Mark the topic unread ::  View previous topic :: View next topic
:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1904s ][ Queries: 11 (0.0148s) ][ Debug on ]