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Beam Tank (gmax)
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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Mon Mar 13, 2006 2:02 am    Post subject:  Beam Tank (gmax) Reply with quote  Mark this post and the followings unread

3d model of a beam tank. I had a simple idea for the skin but my textureing skills are verry limited lol.

ill upload the model later



btwire.jpg
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 Filesize:  124.89 KB
 Viewed:  6022 Time(s)

btwire.jpg



bttex.jpg
 Description:
tex limit
 Filesize:  53.41 KB
 Viewed:  6022 Time(s)

bttex.jpg



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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Mar 13, 2006 3:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

it's...simple....but nice, Smile simple and nice.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Mar 13, 2006 3:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Welcome back, dude! Smile And nice job.

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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Mon Mar 13, 2006 6:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

i like, how many polys? is it suitable for generals?

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Mon Mar 13, 2006 6:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey terror! but blah!

The textures are plain and its to undetailed

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Mon Mar 13, 2006 8:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

christophski the great wrote:
i like, how many polys? is it suitable for generals?


638polls
The idea was to make it useable in gens

denmon0728 wrote:
Hey terror! but blah!

The textures are plain and its to undetailed

I agree Sad thast why i said 'my textureing skills are verry limited'



bt.gmax
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