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FS Indivisible
Moderators: Global Moderators, Tiberian Sun Moderators
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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Tue Apr 11, 2006 11:07 am    Post subject:  FS Indivisible Reply with quote  Mark this post and the followings unread

I haven't made a map in a while that's been released to the public, so I felt that it was time for a change. It's a nice, simple map (as mine generally are) but it plays very well indeed. The screenshots were taken with Novus Ordo playing, so that's why everything is slightly different, just ignore them and you're fine Wink

Indivisible (2) By Clazzy
JUst a small map I made to pass the time. Nothing particularly special about it,

I'm afraid, but regardless it's still a fairly nice map.

Info:
Size 70x90
Players 2
Total Money Count 249375
Triggers None
Modifications Nothing major. Lighting changes only.










indivisible.zip
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 Filename:  indivisible.zip
 Filesize:  1020.96 KB
 Downloaded:  594 Time(s)


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Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Tue Apr 11, 2006 11:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice looking map. But lol the last screenshot weed is attacking the bridge repair hut can they even be killed?

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Pic and sig made by LazerAce7

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Tue Apr 11, 2006 11:57 am    Post subject: Reply with quote  Mark this post and the followings unread

It can't. I actually fixed that bug (I think) by putting some tiberium in the way after I took the screenshot.

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Tue Apr 11, 2006 1:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

It actually looks kinda cool with the weed...looks like its 'growing' on the bridge.

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Tue Apr 11, 2006 5:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice work, plays well with NO Smile

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Wed Apr 12, 2006 10:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks good. I shall play it with the ADW mod Laughing

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Red Dragon

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