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Coding Department Openings
Moderators: Yurisarmy
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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Tue Apr 18, 2006 2:20 am    Post subject:  Coding Department Openings Reply with quote  Mark this post and the followings unread

Main Coder:
Eva-251
<i>closed</i>

Assistant Coder:
Yurisarmy
Tovarich.Slavick
[b]open[/b]

Unit Coder:
Eva-251

Infantry Coder:
Eva-251

Aircraft Coder:
Eva-251

Building Coder:
Eva-251

Defense Coder:
Eva-251

Animation Coder:
Eva-251
[b]OPEN[/b]

Building Art Coder:
Eva-251
[b]OPEN[/b]

Other Art Coder:
Eva-251
[b]OPEN[/b]
[b]OPEN[/b]

Error Proofer:
Eva-251
Yurisarmy
[b]OPEN[/b]

_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

Last edited by EVA-251 on Sun Apr 23, 2006 9:39 pm; edited 1 time in total

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Tovarich.Slavick
Cyborg Soldier


Joined: 23 Apr 2006
Location: With Xerxes and Daedalus

PostPosted: Sun Apr 23, 2006 7:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

hi ppl well what can i say i saw his idea of a cold war mod situating the war history in game and liked, i see you have some things empty so i tell you what i do and you tell me if am in or not.
since i like all story about wars from the xx century i have bunch of materials including sounds, pictures and real sound of the weapons of that time, i also know a lot of coding for some special weapons like the bm13 or katyusha used in late war, so for coding i can do lots of things, i also do graphics, i used to do some buildings but i do my best when doing just cameos and gui part, i can also do the voxel assistance since i did some tnaks from 3d to vxl for a mod and worked good, so tell me for what i can work.

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Tovarich.Slavick
Cyborg Soldier


Joined: 23 Apr 2006
Location: With Xerxes and Daedalus

PostPosted: Sun Apr 23, 2006 8:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

hey ppl i forgot to say something relevant to the mod i can do the soviet voices for the mod since i know russian

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Sun Apr 23, 2006 8:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, sure.
Can you show me some of your voxelling and shp work?

I am still unsure about what do with voiceovers, as you wont just be commanding American soldiers, and Russian soldiers. There will be instances where you command units from other nations(you are not the same commander through out the scenarios.

Dont worry about cameo work, that is what I have put most of my effort into currently.

_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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Yurisarmy
Missile Trooper


Joined: 02 Mar 2005
Location: Missouri, USA

PostPosted: Mon Apr 24, 2006 2:07 am    Post subject: Reply with quote  Mark this post and the followings unread

We could use voiceovers as well as some shp work.
I'd offer to help with V/O but I'd only do American and I'm rusty at German...

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Mon Apr 24, 2006 7:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well the problem is that just giving American, Russian and a little German would not be exactly could

Here is a list of countrys you could expect to command in the Cold War both scenario mode and multiplayer.

America
Russia
United Kingdom
South Korea and North Korea
China
Germany
France
Australia
Vietnam
Israel
Possibly any country from the Arab Israel Wars.
Afghanistan(Russian Invasion ring a bell?)

So getting voice overs for a few of the nations can't really help us.

_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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Yurisarmy
Missile Trooper


Joined: 02 Mar 2005
Location: Missouri, USA

PostPosted: Tue Apr 25, 2006 3:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Add me to Animation Coders since I'm doing debris and special stuffs. #Tongue
...Or would that count as part of the animation department?

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Tovarich.Slavick
Cyborg Soldier


Joined: 23 Apr 2006
Location: With Xerxes and Daedalus

PostPosted: Sun Apr 30, 2006 6:01 am    Post subject: Reply with quote  Mark this post and the followings unread

hey ill do this
Russia
South Korea and North Korea
Australia
Vietnam
Israel
Arab commenwealth

well i speak good russian. have some friend who are coreans, if you dont mind i can also do the autralian english voices, i have lots of vietnamesse survivors here in my country for the last two since jewish ppl are so difficult to estabilish some conversation with them unless you are of them and here there are no arabs i can extract the sound of the cold war conflicts game along with weapons sound. just tell me

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Sun Apr 30, 2006 12:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Like I said before, the voiceovers will probably be the last things on the Sound list of things to do.

Most important is the sound of the guns and movement sfx.

_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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Tovarich.Slavick
Cyborg Soldier


Joined: 23 Apr 2006
Location: With Xerxes and Daedalus

PostPosted: Tue May 02, 2006 4:27 am    Post subject: Reply with quote  Mark this post and the followings unread

sorry ejje, but sound nice hearing a soldier using your voice, well for weapons sound if you pass me a list of sounds indicating exactly what you need. beacuse every tank sound different from each other but perhaps more easy to set a sound for all the same or maiby a sound for halftracks, wheeled units, light tread, med tread and heavy tread. for cannons they all sound different i also have great sound for explotions and howitzer bombardment

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