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A Land Divided(2)
Moderators: Yurisarmy
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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Sun May 07, 2006 3:44 pm    Post subject:  A Land Divided(2) Reply with quote  Mark this post and the followings unread

Style: Vietnam War
Time-Span: 50s, 60s, 70s, 80s
Players: 2
Combat Style: Small-Scale Infantry, Heli-borne attack
Terrain: Hilly, covered in foliage
Size: Small-Medium
Resources: Medium-Low

Unit Restrictions
Infantry: Mild
Vehicles
-Tanks: Very Severe
-Other: Severe
Aircraft: Not Allowed
Ships: Not Allowed
Helicopters: Mild

Building Restrictions:
Standard Buildings: Severe
Defenses
-Powered: Very Severe
-Unpowered: Mild
Missile Sites: Not Allowed

--This Vietnam War like map has many unique features. Thick foliage allows for the creation of ambushes. ATGMs and ATM missile emplacements can cause havoc among enemy units. Hilly terrain makes it very difficult for tanks to navigate. Armored deployment is very restricted in the cases of tanks and heavily armored vehicles. Aircraft and ships cannot be deployed due to lack of space for airfields and shipyards. Airstrikes can be used however, but caution is advised.

Helicopters will do well in this map, and can be very useful for cleaning out ambushes and artillery units.

Resources are in decent supply, but can be spent quickly if production is centered on armored vehicles.

Terrain limits base construction, and bases will be confined to small areas. The players bases and the surrounding areas are divided by a river running through it, with 3 bridges connecting the land. Sandbags act as checkpoints by each of the bridges of both sides. Destroying the bridges would require that helicopters be used to transport troops.

Tips:
Armor is best to be relugated as base defense. The heavy machine guns often mounted on these vehicles make quick work of closely grouped infantry, as the shots are scattered.
Helicopters are best used as attacking and not assaulting(assaulting being attacking an enemy base). Concentrated machine gun and ack-ack fire from tanks and AA guns will quickly ruin helicopters.



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ARiverDividing.png
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_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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Yurisarmy
Missile Trooper


Joined: 02 Mar 2005
Location: Missouri, USA

PostPosted: Sun May 07, 2006 4:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dayam that's a lotta trees. Cool
Good map there.

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Tovarich.Slavick
Cyborg Soldier


Joined: 23 Apr 2006
Location: With Xerxes and Daedalus

PostPosted: Sun May 07, 2006 8:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

yep just like the dmc for vietnam hehe. its good for heavy mg nests-

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