Posted: Mon Jun 05, 2006 3:22 am Post subject:
Interesting little mapping piece from FS
Subject description: I don't take credit for finding this, that's Ixith
Ixith, thank you for finding this...and for being on the modding team.
Ixith:
Quote:
ok i found while helping ORCACommander that trigger actions #92-94 were missing from the selection thing. after finding out that they were still usable and what they did i tested 2 of them in game. These two were:
1-Trigger #92- Turns on a houses Firestorm defense walls
2-Trigger #93-Turns off ahouses firestorm defense walls
with these i believe us working on maps for TS:TD shall be able to produce protection for the super cities very easily
I'm not sure wether Yoshi's fix includes making these triggers visible... But this is commin knowledge. I'm sure I've seen something about it before. At least I know it exists. I even tried re-enabling the crate trigger by editing the data ini of finalsun, but i have no idea what data structure it accpts (read: what kind of text works when you enter it as a parameter). Muldrake used it in his omc map and it's been used in the last FS missions. There are more, Btw. I haven't tested them QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum