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3.35 Bug....
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Gaffel
AA Infantry


Joined: 27 Mar 2006

PostPosted: Sun Apr 30, 2006 10:40 pm    Post subject:  3.35 Bug....
Subject description: Image to SHP
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when i import any kind of image to shp, only the first frame gets imorted succsesful, the other frames get black and f*cked.... Is this a bug or am i doing wrong at the settings becuse it looks like i am doing right

EDIT: Sorry, this should be posted at bug forum

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed May 03, 2006 1:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Which settings are you using?

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Gaffel
AA Infantry


Joined: 27 Mar 2006

PostPosted: Wed May 03, 2006 10:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

well, its looks like this;



pic.PNG
 Description:
 Filesize:  64.33 KB
 Viewed:  11993 Time(s)

pic.PNG



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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed May 03, 2006 11:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok. Instead of using AutoSelect, use 3D RGB Full Difference on Colour Conversion Method at Colours.

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Gaffel
AA Infantry


Joined: 27 Mar 2006

PostPosted: Thu May 04, 2006 1:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

well, i tried all Colour Conversion Method , and it still lookd the same...... have this ben tested before?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri May 05, 2006 12:41 am    Post subject: Reply with quote  Mark this post and the followings unread

I've just looked at your settings again. If you want temperate, why are you using unitlun.pal? That's for lunar stuff...

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Gaffel
AA Infantry


Joined: 27 Mar 2006

PostPosted: Tue Jul 11, 2006 2:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

i heard that it this was not possebly, maybie fix it to next verion?

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Tue Jul 11, 2006 3:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee, all unit*.pal s are identical.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Jul 11, 2006 5:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not really, DCoder. The colours that you consider to be insignificant can affect my program, since it tries to get the closest colour for each pixel from the colours of the palette. Of course, some settings may reduce this effect.

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Tue Jul 11, 2006 6:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just checked again, only the unitsno is different, all the others are identical:



pals.png
 Description:
A possibility of a CRC32 match if the contents are not identical is 1 in 2^32.
 Filesize:  8.73 KB
 Viewed:  11807 Time(s)

pals.png



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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Jul 11, 2006 10:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've verified that with the OS SHP Builder and you are right. Only unitsno.pal is different.

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