Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Apr 19, 2024 2:19 pm
All times are UTC + 0
Tiberium Fiend
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [18 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Wed Jul 05, 2006 10:23 pm    Post subject:  Tiberium Fiend
Subject description: Alternate "doggie" image for Tiberain sun
Reply with quote  Mark this post and the followings unread


Well, the old fiend is extremley buggy, the crystals are grey in mp and it lacks detail so i decided to rework it.

PLEASE NOTE THAT THE GIFS ARE OUTDATED BUT THE INGAME IS UP TO DATE!

Changelog
¤ Tiberium is now green
¤ The remap on its body is fixed
¤ Its eyes has been added to all frames
¤ Its eyes are made red and graphicly enhanced to stick out more
¤ Its tusks are fixed and lightend to stick out more
¤ I also made its eyes fade when it dies... sry but i couldent help myself #Tongue

Available in
Green
Blue - Requested by Creagor
Remap

Images
Gif

Zoomed gif (note that its green only looks wierd on the gif)

Colour shot (to show the real green colour on it)


Download
doggie.zip

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Wed Jul 05, 2006 10:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Are the Eyes the Remap? What if I wanted a Fiend in a blue tiberium field or a red tiberium field? Razz Of course, this is more simple than editing the color of a neutral-enemy position on each MP map...
They eyes make it look funny...like a Zerg-ish dog...lol. Nice job anyways!

Last edited by Alex06 on Wed Jul 05, 2006 10:26 pm; edited 1 time in total

Back to top
View user's profile Send private message Send e-mail Skype Account
Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Wed Jul 05, 2006 10:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

No

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Wed Jul 05, 2006 10:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

I really don't see any remap then... Confused

Back to top
View user's profile Send private message Send e-mail Skype Account
Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Thu Jul 06, 2006 11:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Please think before your post alex...

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Thu Jul 06, 2006 11:51 am    Post subject: Reply with quote  Mark this post and the followings unread

The remap has been removed, so in MP it can have green (or blue) crystals rather than the grey due to the remap problem when its neutral or mutant in a single-player map.

If you wanted to fix it another way, while keeping the remap, you could always make the civilian grey colour actually green, but that would require some ackward coding, and possibly exe hacking, I'm not sure.

Its a nice rework, Denmon, I like it. Although the eyes do make it look demonised, perhaps standing out a bit too much, but its good!

_________________
If there is a problem on the forums, PM me.

Back to top
View user's profile Send private message
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Jul 06, 2006 1:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice work, but I have to agree about the eyes, aren't they a bit...too...big?

_________________


Back to top
View user's profile Send private message
Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Thu Jul 06, 2006 2:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very nice SHP Denmon!

_________________

Back to top
View user's profile Send private message Skype Account
Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Thu Jul 06, 2006 5:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Muldrake wrote:
If you wanted to fix it another way, while keeping the remap, you could always make the civilian grey colour actually green, but that would require some ackward coding, and possibly exe hacking, I'm not sure.


Couldn't you just switch green & grey in the [Colors] section?

Btw, nice SHP, Denmon.

_________________

"Banned" RP here

Back to top
View user's profile Send private message Skype Account
Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Thu Jul 13, 2006 3:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes but this isnt the topic to discuss possibilities is it?

And where on earth is banshee?? i told him to make a spotlighted forum for shp's too!

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Fri Jul 14, 2006 3:01 am    Post subject: Reply with quote  Mark this post and the followings unread

No, You dont need to do that. Just find


[NEUTRAL]
Colour=InsertYourColourHere ;Gray

_________________
PPM's Reichstrollfuherer, 236th Trollenparties brigade.

Back to top
View user's profile Send private message Send e-mail Skype Account AIM Address
Droke
Scorpion Sniper


Joined: 18 May 2004
Location: CA, USA

PostPosted: Fri Jul 14, 2006 3:34 am    Post subject: Reply with quote  Mark this post and the followings unread

In the rules it would be Color= (Seeing as its a American game it uses American spelling.)

_________________
"It's got that Droke style to it!"

Back to top
View user's profile Send private message
Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Fri Jul 14, 2006 11:09 am    Post subject: Reply with quote  Mark this post and the followings unread

I wish you would try stuff before storming around the place as though you know everything, Carno.

Try it.

For a map, it won't work. Its hard-coded. TSD achieved it by hacking into the exe and changing the colour that way, but it effects the entire game.

_________________
If there is a problem on the forums, PM me.

Back to top
View user's profile Send private message
Titan
Cyborg Commando


Joined: 12 Dec 2005
Location: Netherlands

PostPosted: Fri Jul 14, 2006 12:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Like loading fonts, for example. Now there's another thing I've never tried before... Can you edit colo(u*)rs in a map? I'd say yes, for it's just rules.ini content... This is really interesting.


* Trying not to upset The fish 'n chipsies here and to prevent a spelling-war

Back to top
View user's profile Send private message
Guest





PostPosted: Mon Aug 07, 2006 5:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Muldrake wrote:
The remap has been removed, so in MP it can have green (or blue) crystals rather than the grey due to the remap problem when its neutral or mutant in a single-player map.

If you wanted to fix it another way, while keeping the remap, you could always make the civilian grey colour actually green, but that would require some ackward coding, and possibly exe hacking, I'm not sure.

Its a nice rework, Denmon, I like it. Although the eyes do make it look demonised, perhaps standing out a bit too much, but its good!


Who care..its a MUTANT!!!

Back to top
Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Tue Aug 08, 2006 9:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Anonymous wrote:
Muldrake wrote:
The remap has been removed, so in MP it can have green (or blue) crystals rather than the grey due to the remap problem when its neutral or mutant in a single-player map.

If you wanted to fix it another way, while keeping the remap, you could always make the civilian grey colour actually green, but that would require some ackward coding, and possibly exe hacking, I'm not sure.

Its a nice rework, Denmon, I like it. Although the eyes do make it look demonised, perhaps standing out a bit too much, but its good!


Who care..its a MUTANT!!!


So??

_________________


_->TF:ADW mod player<-_
Red Dragon

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
Disruptor
Grenadier


Joined: 09 May 2006
Location: Maryland

PostPosted: Tue Aug 08, 2006 12:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Muldrake wrote:
The remap has been removed, so in MP it can have green (or blue) crystals rather than the grey due to the remap problem when its neutral or mutant in a single-player map.

If you wanted to fix it another way, while keeping the remap, you could always make the civilian grey colour actually green, but that would require some ackward coding, and possibly exe hacking, I'm not sure.

Its a nice rework, Denmon, I like it. Although the eyes do make it look demonised, perhaps standing out a bit too much, but its good!




Quote:
Who care..its a MUTANT!!!


well you could make it your own unit too.

_________________

Back to top
View user's profile Send private message Send e-mail Skype Account
Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Tue Aug 08, 2006 9:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think he was talking about the demonic red eyes..

_________________
If there is a problem on the forums, PM me.

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [18 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1877s ][ Queries: 11 (0.0088s) ][ Debug on ]