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 Forum index » Other Projects » Released » Tiberian Sun XTX (eXtreme Terrain eXpansion)
I have a couple questions of my own.
Moderators: daTS, Gangster, Team Black
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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Sun Sep 10, 2006 6:26 pm    Post subject:  I have a couple questions of my own. Reply with quote

What is the maximum hight for a building?

I need a name for a hotel-looking structure. Any good ideas?

The civilians are in need of new ways to get about. Is there anyone who wants to make voxels from concept art? I only need one or two people. Proof of work here... just a picture will be fine.

Ideas! Ideas! Ideas! I need civilian side related ideas! Could you give me some? I've had sort of a writer's block, if you could name it.
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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Sun Sep 10, 2006 10:05 pm    Post subject: Reply with quote

i don't think there's a limit to a building's height, keeping it sane seems most advisable

the fedora hotel *what ? , i'm a very unimaginative person*
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Micro TS
Portable, no campaign, movies or music, just the engine and needed resources for skirmish and lan.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Mon Sep 11, 2006 2:40 am    Post subject: Reply with quote

Well because I have a model of the City Hall of Hong Kong (the huge ass glass one made with triangles).. and it's TALLLL as fvck
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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Mon Sep 11, 2006 4:34 pm    Post subject: Reply with quote

how about a new solar panel like these
i might be able to model them for you if i get time
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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Mon Sep 11, 2006 5:05 pm    Post subject: Reply with quote

sure... a large solar field.. like 5x5 or 6x4.. w/e the largest size is.
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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Mon Sep 11, 2006 7:06 pm    Post subject: Reply with quote

Her's some suggestions:

-some kind of factories

-shops

-cranes used in a construction yard

-traffic signs or what they are called

-train- , police- and firestations (maybe police cars and firetrucks then?)

-bulldozzers , excavators

-maybe a crashed Ion Cannon? That would be cool!

-UFO crashes maybe

space terrrain...
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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Mon Sep 11, 2006 7:26 pm    Post subject: Reply with quote

All but the very last one will be done by the next release...

By the way, I still dont have anyone who wants to help with voxels?
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Tratos
General


Joined: 01 Jan 2003

PostPosted: Mon Sep 11, 2006 9:15 pm    Post subject: Reply with quote

There is no max height, however, if it is above a certain height (i forget what) then the upright lines that surround the building break and only appear at the bottom and near the top of the "frame" with a gap in the middle. Also, if it's too tall the top of the "frame" will be off the map when you select the building and you won't be able to see the health of it.

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Mon Sep 11, 2006 11:17 pm    Post subject: Reply with quote

Tratos wrote:
There is no max height, however, if it is above a certain height (i forget what) then the upright lines that surround the building break and only appear at the bottom and near the top of the "frame" with a gap in the middle. Also, if it's too tall the top of the "frame" will be off the map when you select the building and you won't be able to see the health of it.

One more thing to add, flying units/projectiles will be able to fly right through the building
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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Tue Sep 12, 2006 1:44 am    Post subject: Reply with quote

hmm.. it needs to be about 4-6 high... possibly even 8
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