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(obs) EDF NDMS(with SHP turret)
Moderators: EVA-251
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EVA-251
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Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Mon Dec 25, 2006 7:10 pm    Post subject:  (obs) EDF NDMS(with SHP turret) Reply with quote  Mark this post and the followings unread

The EDF NDMS, is that flat undetailed platform that I made a while, a heavy duty naval defense structure.

Well, I have decided to work on it, and here is the current level of progress.

The interesting part is that I am working on a 32 frame SHP turret for it, as the new design would surely cause render issues with a voxel turret.

I have a 32 frame GIF of the NDMS turret voxel, and have it in the proper proportion to added on.

All work done with Wally, SHP Builder 3.36 Beta 08, OSVV: 1.74 and VXLSE (and a little MS Paint)



NDMSFrame1.PNG
 Description:
This is the current version. The above image is an older version.
 Filesize:  3.65 KB
 Viewed:  4981 Time(s)

NDMSFrame1.PNG



WIP22.PNG
 Description:
This is what the turret looks like when slapped on from one of the 32 frames.
 Filesize:  7.16 KB
 Viewed:  4981 Time(s)

WIP22.PNG



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YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

Last edited by EVA-251 on Tue Jul 01, 2008 11:53 am; edited 2 times in total

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Tue Dec 26, 2006 5:32 am    Post subject: Reply with quote  Mark this post and the followings unread

The SHP Turret. Work can still be done, and modifications can be done to improve it. This is really just a test to see if I could do it.

The spin is not quite solid, there is a little wobbling, but remember this is all done with Microsoft GIF Animator, OS VV, Paint and SHP Builder.



MissileTurret.gif
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 Filesize:  26.8 KB
 Viewed:  4967 Time(s)

MissileTurret.gif



_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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Oshog
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Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Tue Dec 26, 2006 10:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Very good. Just get a bit darker, rustyer loook to it and it'll be perfect in my eyes Smile

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Ickus
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Joined: 25 Nov 2002
Location: @__@

PostPosted: Tue Dec 26, 2006 1:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

it looks pretty good. does GIF animator have the option to use registry marks? Use those to line your frames up. and one frame is smaller than the rest.

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