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FS Final Utopia (2-4)
Moderators: Global Moderators, Tiberian Sun Moderators
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The Raven
Soldier


Joined: 15 Jul 2006
Location: somewhere

PostPosted: Sun Jan 28, 2007 11:54 pm    Post subject:  FS Final Utopia (2-4)
Subject description: Mah 5th Map
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So, after about 3 months in development, my 5th map is finally done. Its and urbanish map for 2 to 4 players, decent amount of tiberium (but not much). This map, i think, will be called a great disspaointment. Don't get me wrong, it looks great, but i focused to much of the eye candy and too little on the gameplay, but whatever, ill shut up and leave that to you. just play it and rate it. Oh and BTW, AI sucks on this map, i only reccomend play human players, at which point the gameplay looks much more interesting. Also kudos to Ixith for testing this map. Enjoy?



coolness.PNG
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 Viewed:  5145 Time(s)

coolness.PNG



fs final utopia.zip
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The map (zipped for her pleasure)

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 Filename:  fs final utopia.zip
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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Mon Jan 29, 2007 3:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Fantastic Detail! this is a very good map, but gameplay is not very good like you said..

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Ixith
Cyborg Commando


Joined: 12 Apr 2006
Location: under there!

PostPosted: Tue Jan 30, 2007 4:07 am    Post subject: Reply with quote  Mark this post and the followings unread

comon people comment on this map by the Raven. Smile

anyways like i said at tibweb and on MSN its VERY nice in detail but sadly lacks in AI gameplay. but i do still suggest people to get if not just to see how a map should be detailed.

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Kalistia Crestland (2)
In Soviet Russia, grass grows on tiberium!

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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Tue Jan 30, 2007 6:20 am    Post subject: Reply with quote  Mark this post and the followings unread

The map is very good as I said on tiberiumweb.
It deserves a SpotLight

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Jan 30, 2007 10:55 am    Post subject: Reply with quote  Mark this post and the followings unread

This has great details, but it isn't good for skirmish. Spotlighted maps must have at least a descent AI.

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The Raven
Soldier


Joined: 15 Jul 2006
Location: somewhere

PostPosted: Tue Jan 30, 2007 10:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah, sorry guys, this is a pretty crappy map gameplay-wise. I feel like i've let ya'll down, but im already working on a new map and i promise it will be better.

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