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HVA Builder PrimaryFLH
Moderators: Community Tools Developpers
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Gaffel
AA Infantry


Joined: 27 Mar 2006

PostPosted: Sun Mar 11, 2007 12:21 am    Post subject:  HVA Builder PrimaryFLH
Subject description: Ide
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This is a ide(maybie this ide everyone tought about before)

This ide does not looks so hard, look at the picture, nr 10 says that its the value 0,10,0. Just some testing and the implant it. And do the same to the other axels to Smile

What you think banshee? This will save alot of time for modders



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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Mar 11, 2007 12:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Sounds fair, but it will take a while. The current status of HVA Builder and OS Voxel Viewer is that they are under a complete reform. I'm working in the new OS 3D Engine that both will use, although it's on hold at the moment. My development priority queue is like this at the moment:


1) OS BIG Editor (.manifest support, .BIG creation).
2) Voxel Section Editor III (module for a game I'm doing with my friends and some bug fixes like the Range Check Error).
3) OS 3D Engine.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sun Mar 11, 2007 5:51 am    Post subject: Reply with quote  Mark this post and the followings unread

- - as long as it's on th subject of art.ini, it would also be cool to have a Turretofset feature..

when you can, of course..

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Sun Mar 11, 2007 9:11 am    Post subject: Reply with quote  Mark this post and the followings unread

isnt there a turretoffset option in OS Voxel viewer?

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Sun Mar 11, 2007 1:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

that one isnt really usefull. i guess banshee stopped the development before it could grow into a usefull option

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Mar 11, 2007 2:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've lost the source from OS:VV 1.75 when I lost my pen drive that had it. That function is actually useful, since you can guess the Turret Offset value with that. It seemed to be quite reliable in my tests with it.

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