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What the hell is going on with my script!
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Alexander C Bukington
Grenadier


Joined: 09 Mar 2007

PostPosted: Wed Mar 14, 2007 7:57 pm    Post subject:  What the hell is going on with my script!
Subject description: Executing wrong action
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Ok I'm making a multiplayer map in which civilian units spawn from human players opposite corners and attack you. Its similar to the AOD maps on zero hour. I know this wil lwork because I have seen it done on the map "In the Stil lof the Night". Anyway, I made the triggers correctly, with tags, teamtypes etc. but the wrong action is being executed! Instead of spawning banshees at a waypoint (action 80 I believe), an APC full of engineers spawns on my team and automaticaly attacks another AI player. I though mabey this issue has omething to do with Global AI Triggers so I deleted those from my map. Nothing changed. I opened up final sun and changed a few parapaters of the trigger, to make sure factions were correct. I tried to start up my map and I got a serious error message! Help me, whats going on with my trigger?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Mar 14, 2007 8:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Do me this favour:

Post up a picture of each: The Trigger main screen, The trigger event screen and the trigger action screen.

Oh and maybe the Taskforce, Team and script screen too..
Then i will be able to tell you your problem. Wink

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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Wed Mar 14, 2007 10:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

I belive an error you may have done is that you've selected tag in teamtypes.
Don't do that. It messes up!
I hope it is that. It helped for me once. Razz

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Alexander C Bukington
Grenadier


Joined: 09 Mar 2007

PostPosted: Wed Mar 14, 2007 10:53 pm    Post subject: the pics Reply with quote  Mark this post and the followings unread

Here you go, I took pics of everything just incase



teamtype.jpg
 Description:
teamtype page
 Filesize:  268.75 KB
 Viewed:  5229 Time(s)

teamtype.jpg



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Alexander C Bukington
Grenadier


Joined: 09 Mar 2007

PostPosted: Wed Mar 14, 2007 10:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

shit i forgot the rest



event.jpg
 Description:
events tab
 Filesize:  260.6 KB
 Viewed:  5221 Time(s)

event.jpg



options.jpg
 Description:
options
 Filesize:  256.17 KB
 Viewed:  5221 Time(s)

options.jpg



taskforce.jpg
 Description:
taskforces
 Filesize:  245.23 KB
 Viewed:  5221 Time(s)

taskforce.jpg



action.jpg
 Description:
action tab
 Filesize:  264.05 KB
 Viewed:  5221 Time(s)

action.jpg



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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Mar 15, 2007 10:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Simple... You forgot to add the script in the Team menu. Wink

Simple mistake... Let me know if it still does not work after you've added the script.

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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Thu Mar 15, 2007 10:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Correct, the trigger is useless without the script.
You can go to tutorials if you need help, in finalsun in help menu or you could go to tutorial section here or at www.tiberiumweb.com Wink

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Alexander C Bukington
Grenadier


Joined: 09 Mar 2007

PostPosted: Fri Mar 16, 2007 4:41 am    Post subject: thanks Reply with quote  Mark this post and the followings unread

oh ok I didnt think scripts were necicarry for triggers. It works now

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Mar 16, 2007 9:08 am    Post subject: Reply with quote  Mark this post and the followings unread

...And you are very welcome... Smile

As, IonTarget said, you should really read through some of the tutorials on here and, Tiberiumweb.com... They may come in handy for all of your future mapping needs. Wink

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