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Co-Op mission
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User68
Vehicle Driver


Joined: 09 Mar 2007

PostPosted: Sat Mar 17, 2007 3:57 pm    Post subject:  Co-Op mission
Subject description: Its a work is progress.
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I am making a co-op mission for TS... All the basics are done and it is just about playable.

But i have 1 major problem, ts does not accept the Neutral base as a player.

So either the players cant allie or you have to add an extra AI player into the mix. When the AI player dies it ends the mission.

I have made this work in the past with a trigger to change the sides, but i cant figure out how i did it!

Any ideas?

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User68
Vehicle Driver


Joined: 09 Mar 2007

PostPosted: Sun Mar 18, 2007 9:49 pm    Post subject: FIXED - Co-Op Mission Reply with quote  Mark this post and the followings unread

Volannd fixed it for me... the key is only allowing 1 starting unit that deploys into anything but a con yard.

Then you can set-up the Neutral house like a single player mission.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sun Mar 18, 2007 11:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

good job dude - can't wait to play it ( see you on TS online!! Wink )

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User68
Vehicle Driver


Joined: 09 Mar 2007

PostPosted: Fri Mar 23, 2007 6:32 pm    Post subject: A new problem. Reply with quote  Mark this post and the followings unread

The map has a new problem now... see my new topic.

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