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2TNK & 4TNK
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RLY_BiG_Tank
Missile Trooper


Joined: 10 Jun 2006
Location: Really Secret Laboratory

PostPosted: Sat Apr 14, 2007 12:56 pm    Post subject:  2TNK & 4TNK
Subject description: Medium & Mammoth
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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Sat Apr 14, 2007 1:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

The medium tank looks too rounded, i always saw them as being Abrams, thus needing a more pointy turret. The mammoth tank looks awesome tho Shocked

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sat Apr 14, 2007 3:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

This Mammoth is bigger then the TS Packed MCV...

If anything, I thought this mammoth was rare, but I thought "Nah, Forget it, yo holmes, to RA2!"

Other then size it rocks. Very Happy



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RLY_BiG_Tank
Missile Trooper


Joined: 10 Jun 2006
Location: Really Secret Laboratory

PostPosted: Sat Apr 14, 2007 4:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've made RA1 medium tank - it is more like M-48 (RA1 SHP model of 2TNK had shorter turret than TD abrams) Patton, even main gun in RA1 rules is 90mm.

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Gaffel
AA Infantry


Joined: 27 Mar 2006

PostPosted: Sat Apr 14, 2007 5:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

RLY_BiG_Tank When are you going to make some RA2 voxels? Smile They was more famous.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sat Apr 14, 2007 5:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

are you going to re make the rest of the hidden units, like the mlrs, jeep, m113, etc?

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Sun Apr 15, 2007 5:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

maybe a bit too smooth
but other than that really nice

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Apr 15, 2007 5:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Normals, are pretty much, Perfect... Awesome job, once again, Dude. Wink

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m666
Cyborg Commando


Joined: 09 Apr 2005
Location: South Carolina

PostPosted: Sun Apr 15, 2007 11:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

OMFG, your 4TNK looks scaled properly to the E1, almost. Shame TS lacks scale, as does RA2. Good job, I approve, and will be using as sub units.

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Raptor8
Grenadier


Joined: 11 Nov 2005
Location: Buffalo NY, a yellow zone w00t!

PostPosted: Mon Jun 11, 2007 5:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

i like, verry nice!

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Tue Jun 12, 2007 10:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Raptor8 wrote:
i like, verry nice!


... :/

LOOK before you POST.

You bumped it almost 2 months, to say 'i like, very nice'.
Rolling Eyes

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Owen the Elf Jedi
Rocket Cyborg


Joined: 30 Jun 2006
Location: A ship going to the Ark so I can blow the crap out of the Covenant, WA

PostPosted: Fri Jun 15, 2007 5:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Well, at least he brought it up to the top of the list where I would find it Laughing

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Fri Jun 15, 2007 9:22 am    Post subject: Reply with quote  Mark this post and the followings unread

Good point. Why the heck isnt this voxel spotlighted? I'd love to hear a good reason for it not being spotlighted.

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Fri Jun 15, 2007 2:44 pm    Post subject: Re: 2TNK & 4TNK Reply with quote  Mark this post and the followings unread

Hmm... there's one problem with that voxel...

The top part, which is just a kind of grey dome / hatch on this vxl, is actually a periscope/binocular kinda thing, sticking out to the front. In fact, in the Red Alert intro animation, you see it turn around as an independent turret.
Now I don't think it's useful (or even possible) to make it an independent second turret, but I think it'd look better if you added the longer part to the front of the dome.

Apart from that detail, it's awesome Smile



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DeathMummy
Rocket Infantry


Joined: 07 Apr 2007
Location: Turn Around.

PostPosted: Fri Jun 15, 2007 3:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Great mammoth tank there!
Better that original.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Aug 06, 2007 7:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

bump! give this guy a spotlight already<

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Aug 06, 2007 7:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Where is that concept from, Nyerguds?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Aug 06, 2007 9:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's from the RA1 Opening movie...

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Mon Aug 06, 2007 10:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

there is a voice in my head... it's wispering, something... sptli, spotl, splight, spotight, hmm what can it bee. *thinks realy hard* Spotlight!! A tuely great tank, with goodlooking remap, nice amount of detail, and so big it can be just perfect in both TS and RA2! Dubble bonus Laughing

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soader
Rocket Infantry


Joined: 28 Sep 2005

PostPosted: Mon Aug 06, 2007 10:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

lovage! nice work

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Aug 07, 2007 6:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
That's from the RA1 Opening movie...


No not the animation, the concept with the highlited viewport.

Oh and I think the medium tank turret should be less round, and the mammoth tusk missiles should be made smaller, only one pixel in size, perhaps. And if you add the viewport, I think they are ready for spotlight.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Aug 07, 2007 11:06 am    Post subject: Reply with quote  Mark this post and the followings unread

That's RA2 Concept art basicaly, Westwood's design, it was used, and they done a damn good job of it too.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Aug 08, 2007 8:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
That's RA2 Concept art basicaly, Westwood's design, it was used, and they done a damn good job of it too.


Err....RA2 didn't have a mammoth tank.

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