Posted: Sat May 12, 2007 4:49 pm Post subject:
Ultra Build v0.1
Subject description: Script for 3dsmax
I represent last version of a script for 3dsmax, versions 7, 7.5 and 8 (CnC TS, RA2 Build v1.1) - Ultra Build v0.1
Max the Script for creation of buildings and units for TS and RA2YR. In it there are adjustments: two sources of illumination + a shadow, the camera of an isometry with the fixed distance for TS and RA2YR, a mode of an isometry, background TS and RA2YR, adjustment of a grid. In the following version rendering in a format shp (ts) and loading of the necessary palette on 256 colors is possible.
can it handle animations as well? would you mind making it work for many other games as well by having different preset camera angles and lighting angles etc? QUICK_EDIT
can it handle animations as well? would you mind making it work for many other games as well by having different preset camera angles and lighting angles etc?
Render animations works standardly in 3dsmax. Basically I can make lighting and cameras of foreshortenings for many games, which on the basis of 2d. QUICK_EDIT
well we have one guy who used to work as a programmer for this community but he got frustrated with the limitations of the Westwood engines so he decided to move to another engine. there are others here also that have decided to make their own engines. these engines still all need 2d sprites (and 2d sprites are better than 3d models in many ways) but they use different light angles, camera angles, picture formats etc. one of the main obstacles that is killing enthusiasm for these engines is that it is too much of a pain prerendering all the sprites because nobody was making a script to do it all automatically. QUICK_EDIT
Nevertheless, it is possible to make the similar engine with many opportunities. Westwood have made a greater mistake, they used a color palette 256, that thus quality of a picture and animation very bad. Other studios use other format - TGA with an alpha the channel that gives more better quality. In the script I wish to make very convenient and functional, that is automatic that it has simplified work with graphic files. QUICK_EDIT
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