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Forest Fires (8) WITH SCREENS
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zdflamer2
Shrapnel Sniper


Joined: 04 Oct 2003
Location: Oxford, North Korea

PostPosted: Sun Apr 29, 2007 10:06 pm    Post subject:  Forest Fires (8) WITH SCREENS
Subject description: Red Zone Edition
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Its forest fires from ts with better graphics and new stuff added to it. same layout tho. its my first TW map im gonna release, the other which i havent was a mess around on seein worldbuilder TWs abilities

hope u like it, ive finally got some pics, thanx mighty BOB for tellin me how to take screens

lighting will most likely change, infact the top one is newer with better lighting and if u notice the map is bigger in that one as i needed to make a more accurate layout to the original



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Last edited by zdflamer2 on Thu May 17, 2007 8:35 pm; edited 3 times in total

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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Mon Apr 30, 2007 6:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Sounds nice! Remember to use a lot of different textures, rocky and cliffy on cliffs and such.

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zdflamer2
Shrapnel Sniper


Joined: 04 Oct 2003
Location: Oxford, North Korea

PostPosted: Tue May 08, 2007 10:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

sorry no screenies yet but i have done almost half one riverside and im pretty pleased

ive added some cool details that werent in the original like an old destroyed nod base and a bigger trashed urban area with lots of scattered titan debris and mkIIs allover the place. there is also a trashed old gdi dock and a tech base you can take over. there are wrecked highways and ts style traintracks wrecked everywhere too.

ive also got blossom trees to work. yes u will see. its surprisingly simple.

man i love this map editor, its so awesome

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zdflamer2
Shrapnel Sniper


Joined: 04 Oct 2003
Location: Oxford, North Korea

PostPosted: Sat May 12, 2007 11:13 am    Post subject: Reply with quote  Mark this post and the followings unread

70% done, trust me this is takin a helluva long time but i think it will be worth it at the end.

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SoD.X
Medic


Joined: 17 Dec 2005

PostPosted: Sat May 12, 2007 10:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

I hope it comes out good Smile
I remember the good old days playing in TS ffa on this map , ah the times , and the disruptor rush from the sky Wink
i hope its a 600X600 map so it wont comes out too small Confused

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iMess
Vehicle Driver


Joined: 27 Apr 2007

PostPosted: Sat May 12, 2007 11:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hai zdflamer!

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zdflamer2
Shrapnel Sniper


Joined: 04 Oct 2003
Location: Oxford, North Korea

PostPosted: Sun May 13, 2007 2:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

its about 500x500 because i couldnt find the maximum. i made it look as similar layout wise to ts as possible as i constantly look at finalsun to see if its right, unfortunately that makes some spots a bit small so u may wanna expand, however some bigger spots like top left and bottom right have good sizes.

the maps detailing is different to ts in the fact that there are wrecked highways and a wrecked ts train monorail, the two cities eitherside of the bridge are much bigger but trashed. there are tech bases and a wrecked gdi dock, a wrecked nod old base and a wrecked gdi old base and scattered titans and mkIIs

tank spammers beware: this is not the map for u as there are lots of choke points like the forest parts where ur base entrances are. this means that its better to use ts style tactics. this map is great for using commandos and zone troopers jump jet abilty.

i think fans of the original will like this, can someone tell me the hotkey for taking screenshots in tiberium wars.

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Mighty BOB!
AA Infantry


Joined: 05 Oct 2005
Location: USA

PostPosted: Sun May 13, 2007 6:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

F12 Wink

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zdflamer2
Shrapnel Sniper


Joined: 04 Oct 2003
Location: Oxford, North Korea

PostPosted: Thu May 17, 2007 10:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanx man

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Thu May 17, 2007 11:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

wow good stuff!
nice work, dude (less cities, though might be best, I think)

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warlord
Vehicle Drone


Joined: 07 Feb 2007
Location: Barnsley, UK

PostPosted: Fri May 18, 2007 6:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow! Now this is looking good, Cool although i don't know much about TW mapping really Confused

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SoD.X
Medic


Joined: 17 Dec 2005

PostPosted: Sat May 19, 2007 1:57 am    Post subject: Reply with quote  Mark this post and the followings unread

WoW the texture work here looks fantastic , now create a minimap and provide the overhead map image Smile
PS: is that a Cab on the roof of the gas station ?

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zdflamer2
Shrapnel Sniper


Joined: 04 Oct 2003
Location: Oxford, North Korea

PostPosted: Sun May 20, 2007 6:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

yea i do like cities, however i dont like garissonin all the time as it gets really frustrating so ive made most buildings damaged so garisoning aint too extreme, it also looks better.

ps. yes it is a cab on the roof lol, thought it wud look funny

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Raptor8
Grenadier


Joined: 11 Nov 2005
Location: Buffalo NY, a yellow zone w00t!

PostPosted: Tue May 22, 2007 5:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice stuff, good luck!

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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Tue May 22, 2007 7:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks awesome!!!!
BTW:: When are you going to get on msn again ? Sad

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zdflamer2
Shrapnel Sniper


Joined: 04 Oct 2003
Location: Oxford, North Korea

PostPosted: Wed May 23, 2007 10:57 am    Post subject: Reply with quote  Mark this post and the followings unread

i shud be on soon soz crashking i hardly ever use it but ill try.

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shinji
AA Infantry


Joined: 10 May 2007
Location: NERV headquarters in EVA-01

PostPosted: Wed May 23, 2007 11:57 am    Post subject: Reply with quote  Mark this post and the followings unread

it nice, it very nice (in a borat accent) Laughing

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