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Map/Game mode
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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Sun Jul 01, 2007 6:20 pm    Post subject:  Map/Game mode
Subject description: Control Points
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Instead of tiberium fields there are control points. Put a unit near one of these and you will capture it and gain an a constant income. Capture more CP's to increase your income.

This is just a beta since there needs to be improvments like a script that stops allies from taking your CP, not sure if this is doable yet.

Some basic knowledge of scripting is required to be able to edit this for your own map. In tournament dustbowl you gain $4 per frame from the CP at your main base and $2 anywere else this works good and provides a fair ammount of income and some interesting fights for the CP's.



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TiberianFiend
AA Infantry


Joined: 30 Dec 2006
Location: Hidden In Tiberium Field

PostPosted: Mon Jul 02, 2007 6:37 am    Post subject: Reply with quote  Mark this post and the followings unread

All good,
but the CP does'nt work with scrin it comes up as nod on the logo
and CPs are'nt really ment to be a building buta way of show where
the map maker has put main Control points around the map
ie. by tiberium fields and bridges,
but i see no other problems with using it as a super tiberium spike,
cool.
*Needs to be move to Map Discussion topics*

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Mon Jul 02, 2007 8:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Well yea it doesn't have to be used the way it is in tournament dustbowl. Mayb a king of the hill type map where the players that holds the hill area gets bonus $ or somthing.

Well theres is 2 or more ways to do the script so allies can't take your CP but it relys on start possition, so if you allie is somwhere stupid on the map it wont work. So i don't think i'll waste any time on that.

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TiberianFiend
AA Infantry


Joined: 30 Dec 2006
Location: Hidden In Tiberium Field

PostPosted: Mon Jul 09, 2007 5:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

TerroR wrote:
Well yea it doesn't have to be used the way it is in tournament dustbowl. Mayb a king of the hill type map where the players that holds the hill area gets bonus $ or somthing.

Well theres is 2 or more ways to do the script so allies can't take your CP but it relys on start possition, so if you allie is somwhere stupid on the map it wont work. So i don't think i'll waste any time on that.


I think it would be kool if your team mate could capture your spike
i mean if they could'nt and they had no cash left but a engineer
(and no way of making cash and has a mcv) it would be really handy.

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