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VXLSE III 1.37 Changelog:
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Aug 22, 2007 3:10 am    Post subject:  VXLSE III 1.37 Changelog:
Subject description: Estimated Release Time: Next days.
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1.37
- revision by Banshee
--- Added: Tangent Plane auto normals based on the article sent to SIBGRAPI 2007. This should find the lighting of the voxels in a more realistic way.
--- Bug Fix: Import a section will no longer crash the system.
--- Bug Fix: If the program is deactivated, the application will stop rendering, severely reducing the cpu load on idle moments.
--- Bug Fix: Fixed some inconsistences with the coordinate system.
--- Bug Fix: New Red Alert 2 voxels starts with normals of the type 4 (RA2) and no longer type 2 (TS).
--- Updated: Community links, new program icon from IcySon55 and interface improved thanks to VK.

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TX1138
Jumpjet Infantry


Joined: 18 May 2007
Location: Australia

PostPosted: Wed Aug 22, 2007 6:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Sounds good #Tongue I can't wait for the release!

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Aug 22, 2007 1:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm just waiting VK to release it.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Aug 25, 2007 1:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Update: 1.37 has been released. I could not implement all interface changes VK did because his delphi was a bit newer than mine.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Aug 25, 2007 3:47 am    Post subject: Reply with quote  Mark this post and the followings unread

VXLSE 1.37 has been reuploaded. There was an annoying bug with 3D Preview window that had to be fixed. If you download VXLSE III before this post and it doesn't have the warning at the installation changelog that this is the revision 9 from SVN with 3D preview window quick fix, download it again.

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SaneDisruption
Cyborg Cannon


Joined: 14 Feb 2007

PostPosted: Sat Aug 25, 2007 4:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Banshee, i have detected a bug, its the same bug i have experienced with past vxlse's. when i load vxlseIII v1.37, my 3D window at start still has the black area filled, and it differs how much is filled up with each load up, im not sure if you were aiming to fix this bug or not, but it would be helpful if it was fixed Smile

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Aug 25, 2007 4:15 am    Post subject: Reply with quote  Mark this post and the followings unread

It seems to be an issue with some video drivers. I have no idea of what causes it, because I can't reproduce it here.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Sep 08, 2007 8:02 am    Post subject: Reply with quote  Mark this post and the followings unread

I have had same errors on PC's with nVidia TNT and Riva card and other antic ons. Also my 8-year old laptop with an intel one has the same problem.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Sep 08, 2007 2:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

VXLSE III requires OpenGL 1.5 or higher.

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