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[TS.RA2]Spider
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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Fri Mar 30, 2007 11:27 pm    Post subject:  [TS.RA2]Spider
Subject description: Cyborg/Mech
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I decided to finally do this request as a gift for my post nº100
Just to celebrate as I did with my Golem over Tibweb #Tongue

The concept is based on a sketch sent by El D34dlyto, which original idea was to make a cyborg APC.

If you use it, please credit El D34dlyto, and also me; of course Laughing

Elemental coding:

Rules.ini:
[SPIDER]
WalkRate=1

[SPIDER]
Cameo=
Voxel=no
Remapable=yes
Facings=8
WalkFrames=21
FiringFrames=21
StandingFrames=1
StartWalkFrame=0
StartStandFrame=336
StartFiringFrame=168
PrimaryFireFLH=0,0,0

Contents:
-Screenshot
-Spider.shp*
-Readme

Spider.shp is a a little too big for TS, so I suggest you to decrease its size.
It's size, however, seems to fit nicely in RA2.



Spider.png
 Description:
Screenshot of the Spider, and a teaser of a Rise of Omnius unit
 Filesize:  129.23 KB
 Viewed:  25510 Time(s)

Spider.png



Spider.rar
 Description:
The unit, screenshot, and readme

Download
 Filename:  Spider.rar
 Filesize:  450.81 KB
 Downloaded:  1850 Time(s)


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SaneDisruption
Cyborg Cannon


Joined: 14 Feb 2007

PostPosted: Fri Mar 30, 2007 11:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

reminds me of a tachikoma, from ghost in the shell, very interesting, i like it Very Happy

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SMT
Flamethrower


Joined: 06 Mar 2006
Location: On the battlefield destroying GDI and Nod

PostPosted: Fri Mar 30, 2007 11:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

thats exactly what it looks like, but its not blue Smile

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Sat Mar 31, 2007 5:45 am    Post subject: Reply with quote  Mark this post and the followings unread

SaneDisruption wrote:
reminds me of a tachikoma, from ghost in the shell, very interesting, i like it Very Happy

those are my exact words.

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Sat Mar 31, 2007 11:05 am    Post subject: Reply with quote  Mark this post and the followings unread

ChielScape wrote:
SaneDisruption wrote:
reminds me of a tachikoma, from ghost in the shell, very interesting, i like it Very Happy

those are my exact words.


Seconded there.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sat Mar 31, 2007 4:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Noes! You made a totally different thing mate!

Although it is really, REALLY uber, it's just not what was ment. It was supposed to be 1.3x bigger and an APC unit with a gun on it's back. YR allows the use of up to 6 weapons and this unit was perfect for the role.

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Sat Mar 31, 2007 6:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Laughing Sorry my mistake

I though that the hands in the concept were guns; so, since you can't have a turret and an attack animation I choose to give it the chainguns on its hands #Tongue; And you wanted it as a Battle fortress sized unit, right?

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sat Mar 31, 2007 6:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

But they ARE (#Tongue) Like I said, this is an Mega unit. It has twin chaing guns on the front, AA/ Anti-Tank gun on back and carries infantry inside.

And this was supposed to be even bigger than a BF. #Tongue

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OccultSpectre
Cyborg Soldier


Joined: 12 Feb 2007
Location: Somewhere in Spain

PostPosted: Sun Apr 01, 2007 12:00 am    Post subject: Reply with quote  Mark this post and the followings unread

maybe and Fuchikoma?

anyway, good work. it look amazing Smile

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Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Sat Sep 01, 2007 9:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

definately a tachikoma, but nodish. Looks realy cool dude Smile

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sat Sep 01, 2007 9:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Gosho wrote:
But they ARE (#Tongue) Like I said, this is an Mega unit. It has twin chaing guns on the front, AA/ Anti-Tank gun on back and carries infantry inside.

And this was supposed to be even bigger than a BF. #Tongue

Exactly, it's not a tachikoma, not even close. Almost a fuchikoma, except with added rocket pods on the back, and chaingun arms.
Same size, or a bit smaller than the BF would look best.



01gits3.jpg
 Description:
Mini-Fuchi's ^_^
 Filesize:  205.13 KB
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01gits3.jpg



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jadems
Medic


Joined: 10 Jan 2005

PostPosted: Sat Sep 01, 2007 10:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

OMG, it's good to know that everyone knows GitS.
And the mech looks great.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Sep 02, 2007 1:06 am    Post subject: Reply with quote  Mark this post and the followings unread

God no... those things...

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sun Sep 02, 2007 1:38 am    Post subject: Reply with quote  Mark this post and the followings unread

no-one noticed xenology_311 did preform a 5month bump Laughing awsome mech btw Very Happy

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Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Mon Oct 01, 2007 7:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

jadems wrote:
OMG, it's good to know that everyone knows GitS.
And the mech looks great.

Yeah, I watched that show while it was on ytv, good show IMO. Oh hey I did bump that XD, my bad soory.

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Renegangsta
Cyborg Commando


Joined: 02 Aug 2007
Location: meh

PostPosted: Wed Oct 03, 2007 2:55 am    Post subject: ZOMG PLZ DO TEH TACHIKOMA!!!!111!!11one Reply with quote  Mark this post and the followings unread

wish i had that blue fuchi
love blue love mechs
will anyone do one maybe in several colors?
second hand thought... ANIME MOD!

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IceDragon200
Shrapnel Sniper


Joined: 18 Apr 2008
Location: At home relaxing..

PostPosted: Sat May 03, 2008 6:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Could you make a HVA file for this

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sat May 03, 2008 6:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thats some scary bump, right here!

SHP's don't need an HVA file. Wink

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Sat May 03, 2008 6:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Uh oh, it's SHP and SHPs doesn't have/need HVAs. Only VXLs needs HVAs. Okie?

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IceDragon200
Shrapnel Sniper


Joined: 18 Apr 2008
Location: At home relaxing..

PostPosted: Sun May 04, 2008 1:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks I did not Know that.

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IceDragon200
Shrapnel Sniper


Joined: 18 Apr 2008
Location: At home relaxing..

PostPosted: Sun May 04, 2008 1:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Could I get all the coding for then.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun May 04, 2008 2:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Make it yourself. Copy the existant entry for a unit, and change it at will.

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IceDragon200
Shrapnel Sniper


Joined: 18 Apr 2008
Location: At home relaxing..

PostPosted: Sun May 04, 2008 2:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Okay.

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