Posted: Thu Nov 01, 2007 1:18 am Post subject:
Triggers
I have set up a trigger that becomes disabled when a bridge is destroyed. Then, when an engineer enters the repair hut, the trigger is supposed to reenable. The trouble is, the trigger will not reenable. It will disable just fine though. _________________ Steel Talons Commander QUICK_EDIT
I am just giving up on this trigger, so I am posting my map without it. I have tried several workarounds and they just will not work. If you have figured out how to make it work, tell me, and I will edit the map and include it. _________________ Steel Talons Commander QUICK_EDIT
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