Posted: Mon Dec 17, 2007 2:16 pm Post subject:
[WIP:75%] Instigator
Unit name: Instigator
Description: Made up of The Tainted's elite these infantry units are medium armoured and capable warriors. Armed with a power-saw chaingun hybrid. They can handle infantry with ease using their chaingun but the armour of vehicles is not as easily penetrated as flesh hence the use of the Power-Saw, although risky they attack vehicles directly at their weakpoints using high energy power-saws causing massive damage to their hulls.
Weapons: Power-saw chainguns
Cost: 800
Preview:
Last edited by Suiseiseki on Sun Dec 30, 2007 10:46 am; edited 5 times in total QUICK_EDIT
Joined: 22 Dec 2004 Location: Tiberium Research Center N27
Posted: Mon Dec 17, 2007 10:30 pm Post subject:
Re: [WIP] Instigator
Suiseiseki wrote:
Unit name: Instigator
Description: Made up of The Tainted's elite these infantry units are medium armoured and capable warriors. Armed with a power-saw chaingun hybrid. They can handle infantry with ease using their chaingun but the armour of vehicles is not as easily penetrated as flesh hence the use of the Power-Saw, although risky they attack vehicles directly at their weakpoints using high energy power-saws causing substantial damage to their hulls.
Joined: 01 Feb 2007 Location: National Reference Laboratory for IPNV
Posted: Sun Dec 30, 2007 4:21 pm Post subject:
Cool updates, looking good, but maybe you should edit a bit that running animation, he looks too stiff. Just give him a bit more animation to his torso (if he already has just exaggerate it), you know when the arm goes forward the torso should rotate a bit following it, and should also pivot with each step. QUICK_EDIT
omg one thing is 75% done. I cant beleve you remaking it. Good work
If I was you, I was going to help other mods such as Robot storm and Regin of steel QUICK_EDIT
omg one thing is 75% done. I cant beleve you remaking it. Good work
If I was you, I was going to help other mods such as Robot storm and Regin of steel
You aren't me as such , I advise you to stop making textual excrement on my thread. -_-
Machine wrote:
Cool updates, looking good, but maybe you should edit a bit that running animation, he looks too stiff. Just give him a bit more animation to his torso (if he already has just exaggerate it), you know when the arm goes forward the torso should rotate a bit following it, and should also pivot with each step.
He does move but I limited it somewhat, he does have a massive armour-power suit on afterall. I'll play with more movement but I think it'd be easy to make it look stupid due to the infantry's bulk. QUICK_EDIT
Joined: 01 Feb 2007 Location: National Reference Laboratory for IPNV
Posted: Sun Dec 30, 2007 9:25 pm Post subject:
Offtopic:
Just ignore him, I find your mod more appealing than RoS. Keep working on your mod.
Ontopic:
True powersuits are bulky and that limits your movement, but IMO your powersuit doesn't look that bulky. Also I meant a small change, as I already know what happens if you exaggerate it (thinks of his own wolverine ). Anyways good luck with your mod QUICK_EDIT
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