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[WIP:75%] Instigator
Moderators: Suiseiseki
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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Mon Dec 17, 2007 2:16 pm    Post subject:  [WIP:75%] Instigator Reply with quote  Mark this post and the followings unread

Unit name: Instigator

Description: Made up of The Tainted's elite these infantry units are medium armoured and capable warriors. Armed with a power-saw chaingun hybrid. They can handle infantry with ease using their chaingun but the armour of vehicles is not as easily penetrated as flesh hence the use of the Power-Saw, although risky they attack vehicles directly at their weakpoints using high energy power-saws causing massive damage to their hulls.

Weapons: Power-saw chainguns

Cost: 800

Preview:

Last edited by Suiseiseki on Sun Dec 30, 2007 10:46 am; edited 5 times in total

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Mon Dec 17, 2007 2:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

You are ztyping awesome! This unit looks absolutelly cool!

I suppose that this unit is completely made from a scratch after you had these harddrive problems?

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Mon Dec 17, 2007 2:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

DonutArnold wrote:
You are ztyping awesome! This unit looks absolutelly cool!

I suppose that this unit is completely made from a scratch after you had these harddrive problems?


Yea, brand new content. #Tongue

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Mon Dec 17, 2007 2:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

You're doing just fine. I can't wait for more awesomeness... Very Happy

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Dec 17, 2007 3:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Excellent work, Suiseiseki. Very Happy

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Mon Dec 17, 2007 4:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

More than excellent, I really like it, perfect work. Wink

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Mon Dec 17, 2007 6:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sweet. Nice little concept.

Any chance this was inspired by Army of Darkness? Laughing

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Delirium..

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Mr. Pokey
Energy Commando


Joined: 29 May 2005
Location: England

PostPosted: Mon Dec 17, 2007 6:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's really cool ^_^

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Organised Rules.ini by Judeau

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Mon Dec 17, 2007 6:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Backup this thing at least 5 times. #Tongue

Somehow, in some twisted way, it reminds me of a Nod Cyborg, only better.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Mon Dec 17, 2007 10:30 pm    Post subject: Re: [WIP] Instigator Reply with quote  Mark this post and the followings unread

Suiseiseki wrote:
Unit name: Instigator

Description: Made up of The Tainted's elite these infantry units are medium armoured and capable warriors. Armed with a power-saw chaingun hybrid. They can handle infantry with ease using their chaingun but the armour of vehicles is not as easily penetrated as flesh hence the use of the Power-Saw, although risky they attack vehicles directly at their weakpoints using high energy power-saws causing substantial damage to their hulls.



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DUNK!

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Dec 18, 2007 8:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Ow noes!!! Gufu has lost his hive mind is has begon spamming again #Tongue
J/K
Nice unit though Wink

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Hemlig
GDI Hacker


Joined: 05 Jan 2007

PostPosted: Tue Dec 18, 2007 11:57 am    Post subject: Reply with quote  Mark this post and the followings unread

that infantry is ztyping good. reminds me of Lao Tzes infantry

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Dec 19, 2007 11:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Nah... Lao Tzes infantry are blocky and have shit movement frames. This is much better. Wink

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Wed Dec 19, 2007 4:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

True Lao Tzes are badly animated, in fact some of his infantry weren't properly animated, they were just rotated to look like they were walking.

Anyways, this is way superior to his work. Also it does remind me Samus Laughing

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bonzy_buddy
Shrapnel Sniper


Joined: 31 Oct 2006

PostPosted: Wed Dec 19, 2007 4:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hell yah that's it ! It's Metroid. It remind me of something but I could not name it.

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Gangster
Commander


Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Wed Dec 19, 2007 6:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hm.. Starcraft 2 Marine?

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed Dec 19, 2007 7:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Now I'm thinking of it, isn't there a similar weapon in Gears of War (a chainsaw-mg hybrid)

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Sun Dec 30, 2007 11:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Dec 19th:
No starcraft influence.
Some Samus influence albeit after I'd finished and only when selecting a pose.



Dec 30th:
IT LIVES!


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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Sun Dec 30, 2007 3:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very impressed, Your work is exceptional for what has occurred in hindering your productivity.

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Sun Dec 30, 2007 4:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool updates, looking good, but maybe you should edit a bit that running animation, he looks too stiff. Just give him a bit more animation to his torso (if he already has just exaggerate it), you know when the arm goes forward the torso should rotate a bit following it, and should also pivot with each step.

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Hemlig
GDI Hacker


Joined: 05 Jan 2007

PostPosted: Sun Dec 30, 2007 5:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

omg one thing is 75% done. I cant beleve you remaking it. Good work #Tongue
If I was you, I was going to help other mods such as Robot storm and Regin of steel Very Happy

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Sun Dec 30, 2007 6:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hemlig wrote:
omg one thing is 75% done. I cant beleve you remaking it. Good work #Tongue
If I was you, I was going to help other mods such as Robot storm and Regin of steel Very Happy


You aren't me as such , I advise you to stop making textual excrement on my thread. -_-

Machine wrote:
Cool updates, looking good, but maybe you should edit a bit that running animation, he looks too stiff. Just give him a bit more animation to his torso (if he already has just exaggerate it), you know when the arm goes forward the torso should rotate a bit following it, and should also pivot with each step.

He does move but I limited it somewhat, he does have a massive armour-power suit on afterall. I'll play with more movement but I think it'd be easy to make it look stupid due to the infantry's bulk.

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Sun Dec 30, 2007 9:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Offtopic:
Just ignore him, I find your mod more appealing than RoS. Keep working on your mod.

Ontopic:
True powersuits are bulky and that limits your movement, but IMO your powersuit doesn't look that bulky. Also I meant a small change, as I already know what happens if you exaggerate it (thinks of his own wolverine Laughing). Anyways good luck with your mod

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