Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Apr 19, 2024 8:28 am
All times are UTC + 0
TS/RA2 Inferno Artillery Vxl
Moderators: Global Moderators, Media Hut Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [10 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
FireStorm
Stealth Laser Trooper


Joined: 30 Dec 2002

PostPosted: Sat Jul 05, 2003 10:04 am    Post subject:  TS/RA2 Inferno Artillery Vxl Reply with quote  Mark this post and the followings unread

whatever the name is from Generals, I cant remember, I was cleaning my HDD and saw this, run it in TS and god it looks OK Smile The size itself is large so i think it can fit in RA2 if not a little rescaling might do the trick...



inferno2.png
 Description:
 Filesize:  25.67 KB
 Viewed:  3118 Time(s)

inferno2.png



inferno1.png
 Description:
 Filesize:  21.27 KB
 Viewed:  3117 Time(s)

inferno1.png



inferno.zip
 Description:

Download
 Filename:  inferno.zip
 Filesize:  19.25 KB
 Downloaded:  158 Time(s)


_________________
::TSR Home-Grown Vxl Maker::

http://www.tiberiumsun.com/tsr/

Damn...Tutorials Links Doesnt Works Anymore

Back to top
View user's profile Send private message Skype Account Yahoo Messenger Account
Guest





PostPosted: Sat Jul 05, 2003 12:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol yeah a little bit huge but very good Smile

Back to top
The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Sat Jul 05, 2003 2:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

LOL u just found it somewhere...

anyway it looks really good...

Back to top
View user's profile Send private message Visit poster's website Skype Account
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Jul 05, 2003 3:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks quite good, FS, but I have some suggestions to make it even better:

1) Make it a bit smaller.
2) Skin can be improved.

But it's already excelent as it is.

_________________


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
FireStorm
Stealth Laser Trooper


Joined: 30 Dec 2002

PostPosted: Wed Jul 09, 2003 5:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanx guys... heh.. yea what do you know, i might even post the bulldozer up soon Smile but that would be later...

_________________
::TSR Home-Grown Vxl Maker::

http://www.tiberiumsun.com/tsr/

Damn...Tutorials Links Doesnt Works Anymore

Back to top
View user's profile Send private message Skype Account Yahoo Messenger Account
Tratos
General


Joined: 01 Jan 2003

PostPosted: Wed Jul 09, 2003 6:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey FS how would like to do the normals on all the redgen voxels?

Back to top
View user's profile Send private message Send e-mail
FireStorm
Stealth Laser Trooper


Joined: 30 Dec 2002

PostPosted: Wed Jul 09, 2003 6:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

believe me, i sux at ra2 normals, you can see from the the ra2 voxels that i have done, http://cnc.origin-network.net/down-ra2/pafiledb.php?action=file&id=162 or you can always run them ra2 autonormals at vxlse II, it wont do a good job though, i would look into how ra2 normals work, but i dont really mod ra2 nor do ra2 voxels nowadays Sad sorry, well i dunno how this voxel look in ra2, you might want to test it in ra2 first... d/l is at the first post

_________________
::TSR Home-Grown Vxl Maker::

http://www.tiberiumsun.com/tsr/

Damn...Tutorials Links Doesnt Works Anymore

Back to top
View user's profile Send private message Skype Account Yahoo Messenger Account
Tratos
General


Joined: 01 Jan 2003

PostPosted: Wed Jul 09, 2003 7:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

They have much better normals than our units currently do.

Back to top
View user's profile Send private message Send e-mail
Sk8erkid
INSANE


Joined: 16 Aug 2002

PostPosted: Wed Jul 09, 2003 7:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

inferno..... it.. looks.. strangely.. familiar.. mesmerizeing in a way... me like Very Happy

Back to top
View user's profile Send private message Visit poster's website
FireStorm
Stealth Laser Trooper


Joined: 30 Dec 2002

PostPosted: Thu Jul 10, 2003 5:28 am    Post subject: Reply with quote  Mark this post and the followings unread

well if you want me to just run the autonormals, i can do it, just make a backup of the original voxels, in case the ones i did screwed up Smile

_________________
::TSR Home-Grown Vxl Maker::

http://www.tiberiumsun.com/tsr/

Damn...Tutorials Links Doesnt Works Anymore

Back to top
View user's profile Send private message Skype Account Yahoo Messenger Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [10 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1679s ][ Queries: 15 (0.0111s) ][ Debug on ]