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 Forum index » Other Projects » Inactive Projects » Tiberian Sun: Rise of Omnius » Maps
Scorched Earth (2-4)
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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Wed Nov 14, 2007 3:29 am    Post subject:  Scorched Earth (2-4)
Subject description: The complete / Final version.
Reply with quote

Yeah, it's finished... This is the Final product, and that's my final decision.

This is: Scorched Earth (2-4 Players) Made by: Aro.

Information:

Size - Medium
Players - 2-4
Tiberium ammount - Medium
Urban Areas - None
Water - None
Area Type - Desert / Battle Monumnet
Warfare - Ground / Air











P.S:: I Thought Ixith and Team Black where helping me out a little bit... >_>

Last edited by Aro on Wed Nov 14, 2007 8:49 pm; edited 2 times in total

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Tartan Bunny
Flamethrower


Joined: 11 Feb 2007
Location: Australia

PostPosted: Wed Nov 14, 2007 4:01 am    Post subject: Reply with quote

TB helped you with the scorch marks, it does make the map look better.
Can you tell us the dimensions?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Wed Nov 14, 2007 4:02 am    Post subject: Reply with quote

I Believe it's 95 x 95.

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Tartan Bunny
Flamethrower


Joined: 11 Feb 2007
Location: Australia

PostPosted: Wed Nov 14, 2007 4:12 am    Post subject: Reply with quote

Thanks.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Georgia, USA Posts: Over 9000

PostPosted: Wed Nov 14, 2007 4:27 am    Post subject: Reply with quote

Quote:
TB helped you with the scorch marks

Well I didn't really provide much help besides suggesting that they be there..
IF I had helped though, this map would look a whole lot better #Tongue #Tongue #Tongue

j/k

I might actually amke this map more bright than normal, to give the impression of some hot dry desert somewhere..
If you make it night time, it'll appear more "cool", and take away from your effect
_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department
The Team Black Index - Steam: TeamBlack aka BeastMode

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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Wed Nov 14, 2007 4:32 am    Post subject: Reply with quote

I see where you're coming from, but too bright makes the Tiberium lighting useless.

Oh by the way... Team Black...

OH NO HE DIDN'!! #Cussing out

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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Wed Nov 14, 2007 8:49 pm    Post subject: Reply with quote

Old Screenshots replaced!

Does anyone else got the desrt TD Feeling?

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Fri Nov 23, 2007 4:06 pm    Post subject: Reply with quote

This minimap makes me happy..
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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Wed Dec 19, 2007 11:32 am    Post subject: Reply with quote

VEFbl4 wrote:
This minimap makes me happy..


Haha.

But yes, excellent height details here. The cliffs and land height variation really makes this map excel.

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