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Yeahh, we
Moderators: daTS, Gangster, Team Black
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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Tue Dec 18, 2007 10:41 pm    Post subject:  Yeahh, we Reply with quote  Mark this post and the followings unread

I have a little surprise. TS:TX/XTX is active again, with a whole new team. More details to come, but it's seriously time to say something considering the current situation within the team.

I will give more details as time comes, but until then, here's a teaser.


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Last edited by daTS on Wed Dec 19, 2007 3:56 am; edited 1 time in total

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Tue Dec 18, 2007 10:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeha, nice work DaTS.. this project is going to be OWNAGE

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Tue Dec 18, 2007 10:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice. good to see the project awaking.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Wed Dec 19, 2007 2:22 am    Post subject: Reply with quote  Mark this post and the followings unread

More teaser?



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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Wed Dec 19, 2007 3:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Ooh, nice cliff.

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Wed Dec 19, 2007 3:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Is the first one an actual wall, or a cliff piece?

The second one is great, a cool idea, and well made.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Wed Dec 19, 2007 3:17 am    Post subject: Reply with quote  Mark this post and the followings unread

it's a wall.

and the idea isn't mine. It's actually IcySon's idea. Smile

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Wed Dec 19, 2007 3:38 am    Post subject: Reply with quote  Mark this post and the followings unread

I hate you #Tongue

I was working on them a while back but stopped because i could not get it to look right. Sad

But you did good, very nice Wink

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pd
Laser Commando


Joined: 19 Jun 2005
Location: Gone

PostPosted: Wed Dec 19, 2007 9:56 am    Post subject: Reply with quote  Mark this post and the followings unread

daTSchikinhed wrote:
It's actually IcySon's idea.

Haha, I was actually about to say "WTF", cause Icy sent me a marble madness concept of exactly that yesterday Very Happy

Nicely done!

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed Dec 19, 2007 10:02 am    Post subject: Reply with quote  Mark this post and the followings unread

I think that the danger of concurency has made DaTS get back to work on this project again #Tongue
Looks nice though. Good job DaTS

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Wed Dec 19, 2007 10:28 am    Post subject: Reply with quote  Mark this post and the followings unread

StarCraft-y.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Dec 19, 2007 11:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice, but theres a little error where it doesnt fit properly.



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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Wed Dec 19, 2007 2:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, if i just add a quick blend it should be fine.

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Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Wed Dec 19, 2007 3:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks nice and it's about time the terrain expansion started up again!

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Wed Dec 19, 2007 4:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

vOi!king ship wrote:
StarCraft-y.

True, reminded me of this:


Anyways, looking great, and also a good addition to XTX Wink good job.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Dec 19, 2007 6:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

That just cries to be urbanified #Tongue

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Wed Dec 19, 2007 6:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

meep what happened to the SuperCity wall? Well nice cliff idea. Makes me wonder what other kinds of terrain are possible.






Also this. but it also might cause path finding issues with the AI. Neutral

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Wed Dec 19, 2007 6:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Supercity wall is a TO exclusive...
or at least that version is. I might make another version for XTX. Smile

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Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Wed Dec 19, 2007 6:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Add like a wall section covered in posters or something though.

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Godofgamers
Commander


Joined: 31 Mar 2005
Location: South Africa

PostPosted: Wed Dec 19, 2007 7:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why keep prostituting all the terrain to TO? I think that if you're going to make a terrain expansion, it should be independent of other mods.

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Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Wed Dec 19, 2007 7:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

but what's wrong with a concrete wall? I mean sure TO has one, but they're real world features so why is it a problem if it's featured elsewhere?

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Godofgamers
Commander


Joined: 31 Mar 2005
Location: South Africa

PostPosted: Wed Dec 19, 2007 7:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm not saying that they can't share terrain, but if they do, than you can't say that it's TO exclusive, and thus refuse to show pictures of it.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Wed Dec 19, 2007 7:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

well, it's not that. I actually gave it to TO first. I'm working on multiple projects at once. TO, RO, and XTX

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Godofgamers
Commander


Joined: 31 Mar 2005
Location: South Africa

PostPosted: Wed Dec 19, 2007 9:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Alright, fair enough.

Slightly offtopic, but I can't get MSN messenger to work on my computer; it says it's out of date and then replaces it with Windows Live.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Wed Dec 19, 2007 10:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Windows Live is fine.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Thu Dec 20, 2007 2:00 am    Post subject: Reply with quote  Mark this post and the followings unread

also meebo. :3

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Thu Dec 20, 2007 4:19 am    Post subject: Reply with quote  Mark this post and the followings unread

hahaha. meebo is the shit! I used it at school (before they blocked it)

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Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Thu Dec 20, 2007 5:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Ha! They blocked meebo on your end, well not on mine as too few of us know it exists over here #Tongue oh and I'll send that PM in a sec DaTS.

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