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Crusaders Voxel Pack (featuring tanks and a gunship) [TS]
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L()KI
Tiberian Beast


Joined: 04 Mar 2006
Location: Skylab

PostPosted: Fri Jan 11, 2008 7:19 pm    Post subject:  Crusaders Voxel Pack (featuring tanks and a gunship) [TS]
Subject description: Some voxels from my dead mod
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Stuff from dead mod.

oh by the way I called that big white thing the dominator, suposed to have a rail gun and hidden missile pods.

in order left to right Heavy tank, dominator, medium tank, lightning scout, heavy gunship and flak tank.

Oh and please do credit me if you use these....(sorry that other credit hating bloke)

Also... sorry I didnt get any ingames, it was due to the deadness of the mod.



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Rebelmoon
Rocket Infantry


Joined: 23 Jun 2006
Location: 3rd Rock from the Tiberian Sun

PostPosted: Fri Jan 11, 2008 7:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

1st to download! Smile

I really like these! Original and very cool!

Cheers,

Rebelmoon

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Jan 11, 2008 7:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Could I see in-games, please? The main one I'm interested in is the Nod schemed tank in the top right.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Jan 11, 2008 8:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice package.

In a short note, make sure the topic name provides a better description of the included voxels. (I've edited it this time).

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L()KI
Tiberian Beast


Joined: 04 Mar 2006
Location: Skylab

PostPosted: Fri Jan 11, 2008 8:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Will do.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Fri Jan 11, 2008 9:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well it's always sad to see assets like these go public..

Here's your ingames, give this guy his spotlight Smile



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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Fri Jan 11, 2008 9:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

I love the gunship (though IMO it looks more like a carryall) and the flak tank, though the rest is equally beautiful. I agree with the spotlight suggestion.

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Rebelmoon
Rocket Infantry


Joined: 23 Jun 2006
Location: 3rd Rock from the Tiberian Sun

PostPosted: Fri Jan 11, 2008 10:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

I agree. Definately Spotlight worthy!

Cheers,

Rebelmoon

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sat Jan 12, 2008 3:16 am    Post subject: Reply with quote  Mark this post and the followings unread

I Agree now that I've saw the in-games. Spotlight! Deffinatly. Smile

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Jan 12, 2008 6:58 am    Post subject: Reply with quote  Mark this post and the followings unread

They don't look as good in the game as they do in the editor, but I guess they are worth of sportlight Smile

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L()KI
Tiberian Beast


Joined: 04 Mar 2006
Location: Skylab

PostPosted: Sat Jan 12, 2008 10:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for the ingame team black... I never noticed but there are still a few things I didnt fix on the lightning scout, medium tank and heavy tank. Also the lightning scout is supposed to be a hover unit.

Oh and this is my first spotlight Very Happy thanks.

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Tartan Bunny
Flamethrower


Joined: 11 Feb 2007
Location: Australia

PostPosted: Sat Jan 12, 2008 10:55 am    Post subject: Reply with quote  Mark this post and the followings unread

There are truly brilliant, nice original voxels, and good colouring. Well done, man.

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Sat Jan 12, 2008 11:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Me likey.
But I don't use TS sized voxels.

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Sat Jan 12, 2008 1:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

i love those voxels, they're good. good job L()KI. Wink

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Jan 12, 2008 9:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Spotlight, A nice pack with cool voxels Very Happy

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Sun Jan 13, 2008 12:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Team Black wrote:
Well it's always sad to see assets like these go public..


I disagree, most mods are overrun with quality work these days, public domain veoxels and SHP's, especially good ones, are very very lacking, and more is certainy a good thing.

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Robopope99
Jumpjet Infantry


Joined: 05 Feb 2007

PostPosted: Sun Jan 13, 2008 1:40 am    Post subject: Reply with quote  Mark this post and the followings unread

very original I must say, good work Very Happy , and sure why not a Spotlight

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Thu Jan 24, 2008 4:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Team Black wrote:
Well it's always sad to see assets like these go public..

I think that the community needs more good voxels and shps like these to go public, I'm personally getting sick of a few mods hording all of them Sad
Great work, glad it made spotlight Smile

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ARC-056
Civilian


Joined: 06 Nov 2008
Location: MRN Stonehenge, Computer Core Chamber

PostPosted: Sat Nov 08, 2008 11:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

I dunno if anyone's covered the really important parts, but, how do you get a custom unit (like the Dominator) to show up in the game, let alone buildable? I followed the tutorial, yet it just doesn't happen.

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Javier
My Rank Will Never Change


Joined: 24 Oct 2008
Location: Wars World!!! Posts: -99999999

PostPosted: Sun Nov 09, 2008 12:11 am    Post subject: Reply with quote  Mark this post and the followings unread

What do you mean by that?

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Sun Nov 09, 2008 4:14 am    Post subject: Reply with quote  Mark this post and the followings unread


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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Nov 09, 2008 3:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

This really covers everything you want to know, It's one of the most useful (If not THE most useful) tutorial on PPM.

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Sun Nov 09, 2008 6:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

>:\/

RAWR that was the second one I linked to.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Nov 09, 2008 6:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

The third one you linked to you mean, I was merely stating that LKO's tutorial is pretty much all you need to know in one thread.

-_-

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