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KW Death Valley Girl
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Fri Jul 04, 2008 11:14 pm    Post subject:  KW Death Valley Girl Reply with quote  Mark this post and the followings unread

This was a popular map back in YR for 2v2. I have here the standard battle mode, but I would like to add the other one that people played alot (the one with no tiberium and instead alot of oil derricks). Of course Iw ould have to figure out how to remove the refinery from the tech tree (removing this one would be the easy part) but then making subsequent buildings not require it whih would be the hard part I think.



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nathancnc
Vehicle Driver


Joined: 02 Jun 2008
Location: Canada

PostPosted: Sat Jul 05, 2008 7:22 pm    Post subject: Great Work! Reply with quote  Mark this post and the followings unread

Wow Dafool, you're on a roll. This map is great!

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synthc357
Civilian


Joined: 01 Jun 2008

PostPosted: Mon Jul 28, 2008 3:19 am    Post subject: http://www.freewebs.com/techno-revolution/maps.htm Reply with quote  Mark this post and the followings unread

Hey dafool, that gameplay mode is called Megawealth, and if I were you, I wouldn't bother with the tech tree, I would just make refs cost $100, and have a build limit of 1; but if you don't think it would be too hard, you could just adjust the tech tree.
Also, if you don't mind, it would be nice if you could put links back to the clan site in your posts here, only if thats allowed by ppm of course.

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