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Gallimus
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sun Aug 10, 2008 10:39 pm    Post subject:  Gallimus Reply with quote  Mark this post and the followings unread

Here's Gallimus, the littlest dinosaur. he was an unused unit from civ3, so if you use it, credit civ and not me.



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Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Sun Aug 10, 2008 11:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

I must say that shadow is very thick. Cute otherwise.

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ZoidZilla
Shrapnel Sniper


Joined: 16 Apr 2008

PostPosted: Sun Aug 10, 2008 11:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool.

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Tiberian Fall
The Art Of Tiberian Fall

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Sun Aug 10, 2008 11:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

new attack dog for yuri.......

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Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Sun Aug 10, 2008 11:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Agree with Bako'Ikaporamee otherwise its good.

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Tartan Bunny
Flamethrower


Joined: 11 Feb 2007
Location: Australia

PostPosted: Sun Aug 10, 2008 11:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's spelt Gallimimus

It would be good to see some more, this one's great

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Mon Aug 11, 2008 1:09 am    Post subject: Reply with quote  Mark this post and the followings unread


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NewGuy
Missile Trooper


Joined: 24 Feb 2008

PostPosted: Mon Aug 11, 2008 1:11 am    Post subject: Reply with quote  Mark this post and the followings unread

why do u use fake shadow? Replace shadow color with color #4, split it to many frames in shp builder, copy to SHP in XCC mixer

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Mon Aug 11, 2008 1:27 am    Post subject: Reply with quote  Mark this post and the followings unread

yeah, real shadow is much nicer.

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AprilWar
Rocket Infantry


Joined: 05 Sep 2007
Location: Somewhere in rulesmd.ini

PostPosted: Mon Aug 11, 2008 1:44 am    Post subject: Reply with quote  Mark this post and the followings unread

It's cute as long as it remains in that size o.O

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Mon Aug 11, 2008 2:06 am    Post subject: Reply with quote  Mark this post and the followings unread

actaully shp builder can convert shadows with 1 button

It's cute at that size? How about a little bigger?



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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Mon Aug 11, 2008 8:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Man, jpeg... eww.

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Mon Aug 11, 2008 5:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice... Dinosaurs. Someone give them tiberium crystals on their backs... >=D

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Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Mon Aug 11, 2008 10:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Please God no! No tiberium dinosaurs.

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Tue Aug 12, 2008 4:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Wrong shadows are wrong.

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Godofgamers
Commander


Joined: 31 Mar 2005
Location: South Africa

PostPosted: Tue Aug 12, 2008 5:10 am    Post subject: Reply with quote  Mark this post and the followings unread

I don't know, Tiberium dinosaurs sound pretty badass...

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Tue Aug 12, 2008 7:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

the shadows are right...for civ3.

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Tue Aug 12, 2008 7:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

And RA2 isn't Civ3... Very Happy

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AprilWar
Rocket Infantry


Joined: 05 Sep 2007
Location: Somewhere in rulesmd.ini

PostPosted: Tue Aug 12, 2008 9:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

If that blue in its back is turned into remap and if u release them they could be very useful for new units.

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Somebody Else
Cyborg Soldier


Joined: 05 Mar 2008

PostPosted: Tue Aug 12, 2008 11:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's actually Gallimimus Smile Nice work.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Wed Aug 13, 2008 2:39 am    Post subject: Reply with quote  Mark this post and the followings unread

the blue on the back IS remap (for civ3). When I export their ".flc"s into .pcx, I can choose what color the remap is (naturally red). But hen again, the release of the dinos is going to be intermitten. I'm focusing on other units.

Unless someone is willing to give me a hand, a sort of I scratch your back you scratch mine thing, in which I'll fast track the dinos if you help me make some campaign maps.

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Wed Aug 13, 2008 4:03 am    Post subject: Reply with quote  Mark this post and the followings unread

I can help with maps. Not with waypoints and triggers however. That is a bit... rusty. And I wasn't very good at it to begin with...

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Wed Aug 13, 2008 11:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok then, what about voice acting? Or making 3d buildings? Can you make something like this: or like this:

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Wed Aug 13, 2008 11:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

By the time I learned to do 3D, you probably already made 4 mods.

And voice acting will have to wait until I have a job. So I can buy a microphone.

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Hello There.
Guest




PostPosted: Fri Aug 15, 2008 1:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

I had no idea why I was banned in this forum.

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Fri Aug 15, 2008 8:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

probily should be clueless somewhere else that would be on topic Wink

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cdmt
Cyborg Engineer


Joined: 25 Nov 2006

PostPosted: Fri Aug 15, 2008 10:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

I would love to see that trex as an shp irregardless of shadow placement. Titans taste good to dinos right?
Twisted Evil

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Fri Aug 15, 2008 10:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'll have another dinosaur by the end of the weekend. However, could someone please make this map:
[img]http://www.sacred-destinations.com/italy/images/maps/italy-map-c-[/img].
as detailed as possible but without any paved roads or buildings, and without any ore. Basically no signs of civilization. As large as possible too. We can trade work Smile

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sat Aug 16, 2008 9:48 am    Post subject: Reply with quote  Mark this post and the followings unread


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Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Sat Aug 16, 2008 12:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know its an extract from a game(Correct me if I'm wrong). But the running frames look like its running backwards.
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I had no idea why I was banned in this forum.
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You flame too much so please leave cause you were...

(I never thought I'd ever get to use my sig...)

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