Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Apr 18, 2024 2:05 am
All times are UTC + 0
Heavy Machine Gunner
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [26 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sat Aug 30, 2008 8:32 pm    Post subject:  Heavy Machine Gunner
Subject description: From Civilization 3
Reply with quote  Mark this post and the followings unread

I decided I want some heavy firepower for my mod, something I can mow a horde of warriors down with, so here it is; the heavy machine gunner. He might now be centered properly, and he;s a little bug, but you can handle that.



hmg.gif
 Description:
 Filesize:  443.26 KB
 Viewed:  10779 Time(s)

hmg.gif



hmg.png
 Description:
 Filesize:  2.58 KB
 Viewed:  10779 Time(s)

hmg.png



HMG.zip
 Description:

Download
 Filename:  HMG.zip
 Filesize:  239.42 KB
 Downloaded:  1712 Time(s)


_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message
OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Aug 30, 2008 8:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Should have made them hold hands as well.

Nice conversion though, pretty useful if sized down.

Back to top
View user's profile Send private message Send e-mail
Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sat Aug 30, 2008 8:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

XD they almost are...awww :3

_________________
Delirium..

Back to top
View user's profile Send private message
Blueguard
Cyborg Specialist


Joined: 22 Aug 2007

PostPosted: Sat Aug 30, 2008 9:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

One question: Why is there no undeployed death anim (at least on the gif)?

Back to top
View user's profile Send private message
DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sat Aug 30, 2008 9:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Civ3 game mechanics. The unit only fought while in that deployed posistion, and a unit could only die while it's fighting, therefore it would be deployed like that everytime it died.

I think if you want to resize to ra2 size, it's either 70% or 77%.

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message
gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sat Aug 30, 2008 10:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Er... well... there is always death by bombardment...

_________________
DUNK!

Back to top
View user's profile Send private message Skype Account
NewGuy
Missile Trooper


Joined: 24 Feb 2008

PostPosted: Sat Aug 30, 2008 11:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well. Not bad at all. But you should resize to proper size beore release it.

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat Aug 30, 2008 11:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm using That #Tongue Recolour it darker and scale it to PartypaulzanZY's GI and bingo!

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Sun Aug 31, 2008 12:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Awesome! i like it, just resize it to fit RA2

Back to top
View user's profile Send private message
CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Sun Aug 31, 2008 12:09 am    Post subject: Reply with quote  Mark this post and the followings unread

i Have to agree with dny resize and it will be brill and as the voice have them talking to each other e.g oh sh*t he's dead im out hear, head's you shoot and why did you stick me with him

Back to top
View user's profile Send private message
DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sun Aug 31, 2008 1:53 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm not gonna resize it, thats up to you to decide what scale you want for your mod. I'm just releasing the original conversion.

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message
Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Sun Aug 31, 2008 3:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Just awesome, dude. I could find some use out of this.

_________________

Oh, fuggerbuggerrit!

Back to top
View user's profile Send private message Skype Account
Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Sun Aug 31, 2008 4:49 am    Post subject: Reply with quote  Mark this post and the followings unread

So do I.

Oh,and for those who want an resize...open SHP editor edit>resize and halfen the percentages(100>50) and its done.

It should almost be the perfect size for YR(or at least I hope...)

Back to top
View user's profile Send private message
DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sun Aug 31, 2008 4:56 am    Post subject: Reply with quote  Mark this post and the followings unread

70 to 77 percent is the range you want for resize, if you want to stick with ra2 size, for TS I have no clue.

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message
Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Sun Aug 31, 2008 3:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

thats awesome

_________________

Retired YR Player
Steam Account : MAS93
Xfire: msbiohazard

Back to top
View user's profile Send private message Send e-mail Yahoo Messenger Account AIM Address
partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Sun Aug 31, 2008 6:22 pm    Post subject:   Reply with quote  Mark this post and the followings unread

Nice conversion!

_________________

Don't blame the others if you haven't checked your own (in)ability in the first case.

Back to top
View user's profile Send private message
iloo
Soldier


Joined: 25 Aug 2008
Location: Turkey,istanbul

PostPosted: Fri Sep 05, 2008 7:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

infantry is rise of nations ??

_________________
Working A Red Alert 2 Soviet Storm Mod Smile

I Am 15 Years Old in istanbul Was born Laughing

Back to top
View user's profile Send private message Visit poster's website
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Fri Sep 05, 2008 7:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dafool wrote:
From Civilization 3

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Fri Sep 05, 2008 8:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

I couldn't have said it better myself. Oh wait...

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Fri Sep 05, 2008 8:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Laughing

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Fri Sep 05, 2008 10:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

iloo wrote:
infantry is rise of nations ??

No, but I think that getting the RoN inf would be damn awesome. I love em.

_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Fri Sep 05, 2008 10:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Let's all chip in, buy a copy and then get dafool to do the work Laughing

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Sat Sep 06, 2008 10:00 am    Post subject: Reply with quote  Mark this post and the followings unread

I have it #Tongue

I have worked some time(long time ago) on RoN and TnP,but I barely remember something xD

I'll look at the comunity.Maybe still has something around there...

Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat Sep 06, 2008 10:37 am    Post subject: Reply with quote  Mark this post and the followings unread

:O Modern infantry for MV plz

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Sat Sep 06, 2008 11:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Maybe.Maybe not #Tongue

Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat Sep 06, 2008 11:30 am    Post subject: Reply with quote  Mark this post and the followings unread

ok

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [26 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1811s ][ Queries: 15 (0.0141s) ][ Debug on ]