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Yuri's Revenge: Zero Hour... Screenshots Thread...
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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Mon Oct 27, 2008 5:29 pm    Post subject:  Yuri's Revenge: Zero Hour... Screenshots Thread...
Subject description: YR:Zero Hour... YR:ZH...
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Site:
http://exile.freedomstudios.net/ragen

Forums:
http://forums.freedomstudios.net/forumdisplay.php?f=90 - Freedom Studios
http://forums.revora.net/index.php?showforum=1578 - Revora

i think some of you seen the preview of the main loading screen...
might as well show it again for some who didn't see yet




well... here it is... i will now releasing screenshots of the mod...
as the progress is going good... unlike before that most of the work from builds 1 and 2 are not done and incomplete... and coding are likely plugged and play and that is surely not clean...

i know its plain... but time to time i will add more new stuff...

these ones are from my little coding tests

Infantry General - Airforce Attack


Infantry General - Enemy's base


Infantry General - Some airfield tests...


Infantry General - Helix Hind


Tank General - Base Defense


Tank General - Versus Infantry General
[/img]

_________________

Fight for the freedom side, March with the Imperial War Machine or Conquest for World Domination
https://www.facebook.com/YRZH.Mod/
https://www.moddb.com/mods/yr-zero-hour

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bartpp7
Soldier


Joined: 01 Jun 2007

PostPosted: Mon Oct 27, 2008 8:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

The sites coming up creat mate keep the good work up Cool

p.s don't worry still testing mod Very Happy

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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Tue Oct 28, 2008 8:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

more #Tongue

Laser General - Laser HQ


Power Plant Upgrade

_________________

Fight for the freedom side, March with the Imperial War Machine or Conquest for World Domination
https://www.facebook.com/YRZH.Mod/
https://www.moddb.com/mods/yr-zero-hour

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Tue Oct 28, 2008 9:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

i like the prism tanks

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Retired YR Player
Steam Account : MAS93
Xfire: msbiohazard

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WoRmINaToR
Rocket Cyborg


Joined: 31 Oct 2008
Location: AKA Sir Prize

PostPosted: Fri Oct 31, 2008 7:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice screenshots. Do games usually result in such ridiculous masses of tanks though?

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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Sun Nov 02, 2008 9:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

well mods and games these days needs massive attacks... lol hahah
i code the AI to be more aggressive, i also changed and increase the multiplier of ROF and Firepower of brutal and medium...


well... here's more!


Air Force General - Last Enemy Airfield...
lol look at that getting MOAB'ed


Air Force General - More Air Supremacy...


Super Weapon General - some ambient change, lightning storm duration, and storm scatter...


Laser General - some base defenses again

_________________

Fight for the freedom side, March with the Imperial War Machine or Conquest for World Domination
https://www.facebook.com/YRZH.Mod/
https://www.moddb.com/mods/yr-zero-hour

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