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My random... not caring stuff...
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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Thu Nov 27, 2008 7:59 am    Post subject:  My random... not caring stuff... Reply with quote  Mark this post and the followings unread

I haven't been in the mood to do to much, other then model random things. Aside from being really busy with class's I like to sit down and model random things when I have a chance.

And.. Well this is some of the crap I have been doing... have a look and a laugh if you like.








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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Thu Nov 27, 2008 8:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Wow! It's all really cool! Great job. Smile

It's like me with music. When I'm not in the mood I'll just sit and make a random toon in FL. #Tongue

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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Thu Nov 27, 2008 8:24 am    Post subject: Reply with quote  Mark this post and the followings unread

all of them are beautifully made. Although, some of the civie structures appear to be quite big, even for RA2.

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Thu Nov 27, 2008 8:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Just amazing! such graphical skills would get you a good career. I also tend to randomly mess around with 3ds max and vxlse III when I'm bored.

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Godofgamers
Commander


Joined: 31 Mar 2005
Location: South Africa

PostPosted: Thu Nov 27, 2008 9:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Wal-mart IS big. And the structures and terrain look beautiful.

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Saref
Rocket Cyborg


Joined: 26 Nov 2008
Location: Earth

PostPosted: Thu Nov 27, 2008 9:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Great job! Smile
Will it be for public release or for mod?

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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Thu Nov 27, 2008 9:43 am    Post subject: Reply with quote  Mark this post and the followings unread

i wish i have talent like that...
mmm...

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Thu Nov 27, 2008 10:38 am    Post subject: Reply with quote  Mark this post and the followings unread

superb!!! good work MadHQ, you're really talented Wink , i'm also had a same habit like you, but i like to messing around with vxlse III, i hope i can do something like that in the future.

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Thu Nov 27, 2008 10:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice stuff Mad.

Though the metal parts of that bridge look a bit too shiny and should probably connect to the ground somehow #Tongue

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Nov 27, 2008 11:50 am    Post subject: Reply with quote  Mark this post and the followings unread

The models are nice, but the cartoonish style is not my taste.

Something that you should fix is the lighting. The SW building side \ is almost as bright as the SE side /, while only the SW side is pointing direct towards the light source. The SE side should be much darker.

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Thu Nov 27, 2008 1:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Holy shit...

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Thu Nov 27, 2008 1:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm sure these won't match RA2 colouring because these have way too much contrast. Unless you're making a total conversion... Nice work anyway...

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NewGuy
Missile Trooper


Joined: 24 Feb 2008

PostPosted: Thu Nov 27, 2008 1:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

I tought you were gone MadHQ, good to know that u rnt gone

Civilan Buildings: there are to big, otherwise ok
Allied Buildings: Amazing work
Soviet Buildings: Super ULTRA amazing haha, finish this side please, cant wait to se more. They remind me of gamemates buildings.
Terrain - Awesome to. Very good

MadHQ whats your plan? A mod? public assets? Explain!

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Godofgamers
Commander


Joined: 31 Mar 2005
Location: South Africa

PostPosted: Thu Nov 27, 2008 1:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, if you tone down the brightness they could maybe fit in. Quite frankly, they're just too good to fit into normal RA2/YR.

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Thu Nov 27, 2008 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

water is amazing

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Thu Nov 27, 2008 4:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why does it seem that I see so many stuff that looks like it's taken from RA3 Confused

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Thu Nov 27, 2008 4:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol waffle house

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Thu Nov 27, 2008 4:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Damn mr. MadChihuahuaHQ... THAT is some SEXY terrain there...

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Thu Nov 27, 2008 4:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

A lot of it has basis in RA3 (style or appearance, that is)

The Rushmore faces, the Allied Barracks, the "floating fortress" terrain, the Soviet Reactor, Allied CY.

All of it looks great, any chance that the civ buildings could be released as assets?

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Thu Nov 27, 2008 5:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah...white castle #Tongue

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Thu Nov 27, 2008 6:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Red Alert 2 Harold & Kumar Go To Yuri´s Castle

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L()KI
Tiberian Beast


Joined: 04 Mar 2006
Location: Skylab

PostPosted: Thu Nov 27, 2008 7:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thats your random work!!!!!!! WTFlip gez its friggin good

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Revolutionary
Commander


Joined: 19 May 2008
Location: Scotland, starting a Revolution Cameo: metricon. Posts:???

PostPosted: Thu Nov 27, 2008 7:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

sweet there great (RA2 with a RA3 sort of feel)

its no crap you have been doing its great work

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Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Thu Nov 27, 2008 7:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow! Absolutely excellent work, good sir! I especially like the White Castle establishment and the temple terrain.

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Thu Nov 27, 2008 9:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

A very nice job you've done there!

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Fri Nov 28, 2008 1:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Just out of curiousity; could you render any of those civilian buildings as human-eye perspective with some nice background, just to see your style closer and stuff?

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Fri Nov 28, 2008 1:37 am    Post subject: Reply with quote  Mark this post and the followings unread

you should rename the stores something humorous. "Just Buy"

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MRMIdAS
Energy Commando


Joined: 17 Jul 2008

PostPosted: Fri Nov 28, 2008 3:11 am    Post subject: Reply with quote  Mark this post and the followings unread

holy mother of god those allied structures are sexy.

we need a pack of those man!

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Fri Nov 28, 2008 3:42 am    Post subject: Reply with quote  Mark this post and the followings unread

I shall have sweet sex with all the models and produced deformed, anti-versions of the structures.


Smile

nah, they're all really really good. That puts my modeling skills to shape.

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linshikuangren
Vehicle Driver


Joined: 20 Nov 2008

PostPosted: Fri Nov 28, 2008 11:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh! Good!
Hi! MadHQ! I'm linshikuangren.

Last edited by linshikuangren on Sun Nov 30, 2008 11:53 am; edited 1 time in total

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Fri Nov 28, 2008 6:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Joshy wrote:
Wow! It's all really cool! Great job. Smile

It's like me with music. When I'm not in the mood I'll just sit and make a random toon in FL. #Tongue


I'd wish I'd be you,I usually sit and play with PS,but I'd want to have the energy to play with FL Laughing

As for mad,great work,as allways.

Its a bit of a madness,but I really love the soviet and allied buildings.Dunno why xD

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Sat Nov 29, 2008 2:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Awesome.

The bridge in particular, is epic win.

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Javier
My Rank Will Never Change


Joined: 24 Oct 2008
Location: Wars World!!! Posts: -99999999

PostPosted: Sat Nov 29, 2008 3:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Any downloads? #Tongue

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Sat Nov 29, 2008 10:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Mad does post screens/renders just to show of and not to release...i saw so much stuff done by him without any release...
so let him be bussy Wink

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Javier
My Rank Will Never Change


Joined: 24 Oct 2008
Location: Wars World!!! Posts: -99999999

PostPosted: Sat Nov 29, 2008 1:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh, that sucks.

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Sat Dec 13, 2008 7:37 am    Post subject: Reply with quote  Mark this post and the followings unread

ROFLMAO!!! ROFLMAO!!! ROFLMAO!!!

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Sat Dec 13, 2008 7:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

How does one bribe MadHQ to work for him? Sexslaves? Coke? Rule of a small South-American country? A moon base? A baby mammoth?

#Tongue

Seriously now, ztype, your stuff is amazing. You can add +2 internets to your e-penis.

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Sat Dec 13, 2008 7:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bridge is nice but rest of the terrain fails in that pic.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Dec 13, 2008 9:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

VERY bright stuff...

You should help Apollo out a bit IMO. #Tongue

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Sun Dec 14, 2008 5:04 am    Post subject: Reply with quote  Mark this post and the followings unread

DonutArnold wrote:
Bridge is nice but rest of the terrain fails in that pic.


How so?


#Onfire #Onfire #Onfire

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Sun Dec 14, 2008 7:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks like leather terrain xD

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Dec 14, 2008 7:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Epic eye burn.

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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Sun Dec 14, 2008 9:13 am    Post subject: Reply with quote  Mark this post and the followings unread

the terrain is awesome...
but isnt it too much bright or contrast

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Sun Dec 14, 2008 9:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Too much brightness and contrast I say... Confused

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Dec 14, 2008 11:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Wow, limited palettes suck.

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Sun Dec 14, 2008 12:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Man, it's almost like the Simpsons on plasma TV for my eyes...

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Dec 14, 2008 2:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Meh feck'em Mad it looks coolio

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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Sun Dec 14, 2008 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very nice work. And sooo random. #Tongue

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Skinner5000
Soldier


Joined: 02 Nov 2008

PostPosted: Sun Dec 14, 2008 4:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

But MadHQ, the DESERT TERRAIN in the first post is alot better than the last picture, how come?

Is it palette or did you retexture it?

It looks like a, exemple a building that use anim.pal instead of unitem.pal

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sun Dec 14, 2008 6:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Maybe it isn't desert?

People seem to be ignoring his water, which is imo the best part of that pic.

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