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Bay of Pigs for Warcraft 3!
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Bos187
Disk Thrower


Joined: 25 Jan 2007
Location: Maastricht, The Netherlands

PostPosted: Wed Nov 26, 2008 6:03 pm    Post subject:  Bay of Pigs for Warcraft 3!
Subject description: For All'ya who fought more than half of their RA2 wars on this map!
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I tried to make it the same as the RA2 version as much as possible!
Not everything went according to plan, but I'm still pretty satisfied with the results.



(6)Bay of Pigs.w3x
 Description:
Updated!

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 Filename:  (6)Bay of Pigs.w3x
 Filesize:  112.18 KB
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Last edited by Bos187 on Wed Dec 03, 2008 2:03 pm; edited 3 times in total

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Team SomeGuy
General


Joined: 18 Aug 2006

PostPosted: Wed Nov 26, 2008 7:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

minimap pic?

In game pic?

I am so getting it if it looks good.

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Anderwin
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Joined: 16 May 2005

PostPosted: Wed Nov 26, 2008 7:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

tower defence or what?

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Wed Nov 26, 2008 11:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

You should put more details in the map, is quite flat and uninteresting, however it replicates quite nicely the shape of bay of pigs, so it's a good start. Also you should add some Goblin Shipyards to the map Wink.

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Bos187
Disk Thrower


Joined: 25 Jan 2007
Location: Maastricht, The Netherlands

PostPosted: Thu Nov 27, 2008 11:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Machine wrote:
You should put more details in the map, is quite flat and uninteresting, ...

Details, yeah i tried, kinda failed then didn't I?
Elevation... I don't believe the original bay had much of that... it was kinda flat, too, but i'll see what i can do.
Machine wrote:
... Also you should add some Goblin Shipyards to the map Wink.
Yes, but that'll tempt me to make it a non-melee map a little too much, i'm trying to keep it melee #Tongue

Overall I get the message, more pics and details... thanks guys

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Ixonoclast
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Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Thu Nov 27, 2008 5:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bleh, wake me up when you make a WCII map... #Tongue

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Bos187
Disk Thrower


Joined: 25 Jan 2007
Location: Maastricht, The Netherlands

PostPosted: Sun Nov 30, 2008 6:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

I updated the map, adding more details and the goblin shipyards. Also added more creeps. Check the first post

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