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"Mammoth" Super Heavy Tank
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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Mon Jan 05, 2009 7:02 pm    Post subject:  "Mammoth" Super Heavy Tank Reply with quote  Mark this post and the followings unread



Name: Mammoth Tank
Faction: GDI
Type: Super Heavy Tank
Weapon: AG Twin 165MM
AA Mammoth Tusk Rockets x 2

Last edited by Holy_Master on Mon Oct 03, 2011 5:30 am; edited 1 time in total

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IceDragon200
Shrapnel Sniper


Joined: 18 Apr 2008
Location: At home relaxing..

PostPosted: Tue Jan 06, 2009 12:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes the good old mammy is back.
That reminds me I still don't have YR.

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SDKH
AA Infantry


Joined: 22 Sep 2008
Location: Auckland, NZL

PostPosted: Tue Jan 06, 2009 4:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Great rendition of an old classic, awsome job

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Tue Jan 06, 2009 5:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Old but new, the basic shape is like the classic one but the different design elements give it a fres look, nice one Wink

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Tue Jan 06, 2009 5:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

This gives me an idea of creating CNC3 alpha mammoth (voxel, maybe 3D model). Another thing to do after winter term end exams. Idea
Your mammoth is original, supermodern (unlike TD mammoth which was rather like mammoth tank from 1980's).
There are similarities with classic (TD) mammoth, pre-CnC3 mammoth and maybe few other tanks, but it's original and nice.
Well done! Wink

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Orac
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Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Tue Jan 06, 2009 7:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lt Albrecht wrote:
Old but new, the basic shape is like the classic one but the different design elements give it a fresh look, nice one Wink

It's really good. Understated, yet Armageddon on wheels.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Tue Jan 06, 2009 7:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

I suggest that the things on the end of the barrels be made into remap.

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DoMiNaNt_HuNtEr
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Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Tue Jan 06, 2009 9:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Unholy ztype, that looks cool.

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truefeel
Rocket Cyborg


Joined: 02 May 2006

PostPosted: Wed Jan 07, 2009 7:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks, but holy: you forgot the terra capital tank in this section :p.

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Holy_Master
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Joined: 21 Jul 2004
Location: Thailand

PostPosted: Wed Jan 07, 2009 7:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Looks, but holy: you forgot the terra capital tank in this section


no i not forgot any unit. but the Leviathan is 1 unit that possible to redesign. personaly i think it doesnt look good when it on action. it realgun doesnt look "epic" as i want. that's why i dont update it yet, many unit have different problem that make me cant update it yet,especialize T.E.R.R.A side look abit too weak IMO.

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truefeel
Rocket Cyborg


Joined: 02 May 2006

PostPosted: Thu Jan 08, 2009 3:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
no i not forgot any unit. but the Leviathan is 1 unit that possible to redesign. personaly i think it doesnt look good when it on action. it realgun doesnt look "epic" as i want. that's why i dont update it yet, many unit have different problem that make me cant update it yet,especialize T.E.R.R.A side look abit too weak IMO.


Then make it shoot some type of shells (lots of them), IMO looks better and more fitting then railguns

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Ixonoclast
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Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Thu Jan 08, 2009 4:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Railguns shoot shells... Rolling Eyes

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Thu Jan 08, 2009 4:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

railgun=shells shot very fast by magnetism.

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Holy_Master
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Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Jan 08, 2009 5:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes but how to present it different from that Hyberion and Ace does [ do explosion damage ].
that's what i need to think ,i need to careful if i do like that all 3 will end up by do the same thing.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Jan 08, 2009 5:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

You have a lot of talent, you really should consider a career in 3D Modeling.

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truefeel
Rocket Cyborg


Joined: 02 May 2006

PostPosted: Thu Jan 08, 2009 5:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lt Albrecht wrote:
railgun=shells shot very fast by magnetism.


Shells in the form of the regular "cannon balls" I mean then, if it was not obvious enough Rolling Eyes .

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Thu Jan 08, 2009 5:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cannonballs are gay. You know what happens when two cannonBALLS are touching?

Here, take my advice. Railguns > cannonballs.

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Thu Jan 08, 2009 7:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

And the stock RA2 graphic is GAY anyways, since when did ztyping tank guns shoot CANNONBALLS?
They stopped using those more than a hundred years ago... Not even africans use cannonballs, they just shoot AKs out of tubes because they have so many...

And Maybe some sort of Laser weapon could be used?

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Holy_Master
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Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Jan 08, 2009 7:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lt Albrecht wrote:
And Maybe some sort of Laser weapon could be used?


that's same what Hyperion Does..

but well.. i already have an idea for Leviathan and it's epic. Very Happy

anyone need idea forum?

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Thu Jan 08, 2009 7:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't like the idea of MARV style sonic shells, they're splash damage weapons, which is what you wanted to avoid, right?

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Holy_Master
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Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Jan 08, 2009 7:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

sorry to Lt Albrecht i click wrong to edit your word. Embarassed

Quote:
don't like the idea of MARV style sonic shells, they're splash damage weapons, which is what you wanted to avoid, right?



well. i avoid to use whole idea they think but i dont avoid to improve that idea. it may be sonic cannon but i need to think about another logic to improve it.

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Ickus
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Joined: 25 Nov 2002
Location: @__@

PostPosted: Thu Jan 08, 2009 7:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

have its barrels replaced with curved tusks to ram the enemy...err..make them firestorm coated...

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Thu Jan 08, 2009 10:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

A firestorm cannon! That shoots a beam of pinpoint energy capable of ripping through enemy armour even faster than a laser! However its pinpoint accuracy reduces its effectiveness against infantry as the beam must fall in close proximity to a soldier to cause them harm.

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cdmt
Cyborg Engineer


Joined: 25 Nov 2006

PostPosted: Thu Jan 08, 2009 10:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

I really like the looks of this mammoth. I'm confused why you placed the sensors in line of sight of where the barrels will elevate. Needs more remap. Maybe you could dab some on the missile racks.

Railguns don't fire shells since there is no need for the projectiles to carry explosives given the kinetic energy they possess. It's like a sabot penetrator on steroids. Nor is there any propellant needed to accelerate the projectile given the system's use of magnetism.

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Lt Albrecht
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Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Thu Jan 08, 2009 10:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

It is a shell though. A projectile from a "gun" of calibre over twenty milimeters. The fact it has no explosive is meaningless, it just means it's an AP shell and will take off your head instead of blowing you up #Tongue

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Holy_Master
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Joined: 21 Jul 2004
Location: Thailand

PostPosted: Fri Jan 09, 2009 10:17 am    Post subject: Reply with quote  Mark this post and the followings unread

i interesting in "Firestorm Cannon" Idea btw how it will work in game? it just do damage and have firestorm effect animation ?

what they fring isn't problem. but what that weapon can do is the problem.

keep it up everyone, i still wait for idea. #Tongue

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Fri Jan 09, 2009 1:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm thinking a powerful AP weapon (100% or more against heavy armour and high against defences). With a red/yellow ish laser beam and an animation of glowing red heat.

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Ixonoclast
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Joined: 11 Aug 2008
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PostPosted: Fri Jan 09, 2009 6:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

A weapon that would destroy pretty much everything. Vehicles and aircrafts.

It should be less effective against buildings.

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Holy_Master
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Joined: 21 Jul 2004
Location: Thailand

PostPosted: Fri Jan 09, 2009 6:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

that's what i dont want to do the most.. just adding powerful unit and counter it with more powerful unit.

about capital that do area damage i think i have enough.

MM Ace : Highly explosive shell. Can do most damage more than another and can attack air with 2 rocket.

Hyperion: Ion Cannon. Can do more area damage than Ace and can crash smaller vehicle. but cant protect it self from air.

Leviathan: ??? [something total different from both if you ask me idea,i want it have the most rapid fire than previous unit. and if possible i want it have less accurate to do some area damage. [ i ever try to do this in juggernaut but i failed,now my juggy still attack enemy with 100% hit if some one know to solve this please help me]

btw something i still dont understand, firestorm is some kind of Plasma?

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Destiny
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Joined: 02 May 2006
Location: Singapore

PostPosted: Sat Jan 10, 2009 5:26 am    Post subject: Reply with quote  Mark this post and the followings unread

The Firestorm defence is a network of...wall...emitters...that project a...wall...of...plasma that effectively blocks all hostile enemy weapons, yep.

Weaponized, it's just blue-colored blobs of...plasma.

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DaFool
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Joined: 07 Nov 2006

PostPosted: Sat Jan 10, 2009 5:38 am    Post subject: Reply with quote  Mark this post and the followings unread

how about the leviathan doesn't do that much damage, but every hit does a little bit of emp to the enemy (like the emp patriot from the super weapons general in zero hour)?

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Orac
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Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sat Jan 10, 2009 8:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Destiny wrote:
The Firestorm defence is a network of...wall...emitters...that project a...wall...of...plasma that effectively blocks all hostile enemy weapons, yep.

Weaponized, it's just blue-colored blobs of...plasma.

I think it's meant to ionize the air, and turn anything in it's path into a flaming piece of slag...

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Jan 10, 2009 9:07 am    Post subject: Reply with quote  Mark this post and the followings unread

It's...Tesla's impenetrable wall.

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
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PostPosted: Sat Jan 10, 2009 12:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

For the jugger you need lobber=yes, inaccurate=yes and maybe use flakscatter.

Hmm... I like dafool's EMP idea, you can have it do damage by attatching the actual damage to the anim.

If you want area damage go for fusion shells, little lingering radioactivity but a short blast of energy.

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Machine
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Joined: 01 Feb 2007
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PostPosted: Sat Jan 10, 2009 4:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Go for missiles, EMP missiles, and tons of them Laughing.

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DoMiNaNt_HuNtEr
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Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Sun Jan 11, 2009 4:34 am    Post subject: Reply with quote  Mark this post and the followings unread

OP, no way man, unless the enemy was to spam infantry, LOTS of infantry.

I'm likeing the Fusion idea; fusion is kick ass, the word it self sounds cool; ever since I played Descent, the purple fusion guns are stuck in my memory, as well as the charging sound, as well accidentally committing suicide, because I held the charge for too long, and my ship exploded. Poor ship.

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zenoniations
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Joined: 16 Sep 2008
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PostPosted: Sun Jan 11, 2009 2:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Great mammoth มmaster.
I can't follow your imagine.
But...
Is this mod use patch, Master?

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