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The Supply Warehouse
Moderators: DaFool, Dutchygamer
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Thu May 28, 2009 2:22 am    Post subject:  The Supply Warehouse Reply with quote  Mark this post and the followings unread

I thought this was an interesting find in the worldbuilder (saw it while I was working on a map today). I plopped it down, and it basically looks like a supply stash with a little garage attached. I haven't tested it ingame, but from what I can speculate about it, it's an ore node! So what do you guys think, should I have ore nodes in the mod? Should I stick with the current stash piles, or should I even read a few tutorials and try to make ore?

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu May 28, 2009 5:55 am    Post subject: Reply with quote  Mark this post and the followings unread

From what I remember, it has got a very low amount of supplies, and it doesn't regenerate. Correct me if I'm wrong.

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JJ_
Light Infantry


Joined: 12 Sep 2008

PostPosted: Thu May 28, 2009 6:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh, that thing. It allows gatherers to pass through it, like a drive-through. I say use nodes, because fields are harder to code in Generals.

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