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 Forum index » Other Projects » Released » Invasion Confirmed » Research
Building Based Repair Drones
Moderators: DaFool, Dutchygamer
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Mon Jun 29, 2009 2:26 am    Post subject:  Building Based Repair Drones Reply with quote

Well, I made a little effort to try to get the repair drones I made to be spawned when the crusher crane gets built, however this leads to the game immediatly crashing upon completion of the structure.

This is what I know:

You can use this (below) to get units spawned at the creation of a building. I used it and was able to get ore miners and a few other units to be spanwed, but when I tried to get the repair drones built, the game would crash. I am guessing that the problem lies with the drone's coding, and not with the structure itself.

Code:
  Behavior            = SpawnBehavior ModuleTag_27
    SpawnNumber       = 3
    SpawnReplaceDelay = 9999
    SpawnTemplateName = UniTerrorDrone
    OneShot           = Yes
    CanReclaimOrphans = No
    SlavesHaveFreeWill = Yes
  End


I guess what it comes down to, it is possible for a building to own a drone, and after that, can a drone that is owned by one unit repair another?


rep drones.jpg
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rep drones.jpg



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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Jun 29, 2009 8:51 am    Post subject: Reply with quote

Drones can only repair the owner from what I know, not other allied units...
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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Mon Jun 29, 2009 9:04 am    Post subject: Reply with quote

That's odd.. I was sure I'd seen my allied units being repaired by their buddy's repair drones. Confused
I must have been imagining it.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Jun 29, 2009 9:05 am    Post subject: Reply with quote

This is Generals remember, not TW/RA3 Wink
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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Mon Jun 29, 2009 9:07 am    Post subject: Reply with quote

Yeah, in Gens I'm sure I saw my Humvees repaired by Crusaders with battle drones (those weird drones with the little gun underneath, and the orca engine on top)

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Mon Jun 29, 2009 8:41 pm    Post subject: Reply with quote

Well, I just tested it, and the battle drone does NOT repair friendly vehicles other than it's owner.

However, being the crafty guy that I am, I can just make the crusher cane be some kind of propaganda tower, and with the animation of repair drones flying around.
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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Jun 30, 2009 8:06 am    Post subject: Reply with quote

Or give it the ability to repair units around it, so you don't have the extra propaganda effect (increased RoF). Use this code:
Code:
Behavior = AutoHealBehavior ModuleTag_blablabla
  HealingAmount     = 25   
  HealingDelay      = 500
  Radius            = 100.0
  StartsActive      = Yes 
  KindOf            = AIRCRAFT VEHICLE
  ForbiddenKindOf   = STRUCTURE
  SkipSelfForHealing = Yes
End

I hope I don't have to explain anything from this Wink
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