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ai problems (need help)
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F!Re
Civilian


Joined: 23 Aug 2009

PostPosted: Sun Aug 23, 2009 10:41 pm    Post subject:  ai problems (need help) Reply with quote  Mark this post and the followings unread

im new to mapping and theses are my problems
-ai wont repair or rebuild buildings
-dont know how to set aircraft carrier to attack in beggining
-half the time my mcv wont deploy at all(in amphtransport from start)
-its a naval map and i dont know how to make ai do attacks

single player map

im new to map making

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Wed Aug 26, 2009 6:09 am    Post subject: Base Nodes Reply with quote  Mark this post and the followings unread

here is a link to the modenc, it is helpful when creating things. The link is for Base Node


http://modenc.renegadeprojects.com/NodeCount



I know there is something out there that explains it a bit more but at the moment i cant find it.

_________________
I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

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Shakar
Cyborg Cannon


Joined: 04 Jan 2008
Location: Places

PostPosted: Wed Aug 26, 2009 7:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Node Count helps when having the AI rebuild buildings. Also, the AI IQ level will also effect what it does (Highests will allow it to do anything basically, even super weapons). To make the AI attack, you will need to make scripts and taskforces for that using the tools in the map.

Also, to have your MCV deploy on start like it does on other WW maps, it's part of a script as well, but you'll need to have two teams follow almost the same script basically.

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