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IC Maps
Moderators: DaFool, Dutchygamer
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sun Oct 11, 2009 7:51 pm    Post subject:  IC Maps Reply with quote  Mark this post and the followings unread

As you may have noticed from other screenshots, I have made a few toon maps for the mod. These maps are just a few that are liked by me and my mates on IC and we test on them. So I'll show them here for you guys. I am considering releasing them in packs, as they will be a nice compliment to the demos that have/will be released.

Below are:

Isle of War (2)
Hammer and Sickle (4)
A Path Beyond (6)



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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sat Oct 17, 2009 6:34 am    Post subject: Reply with quote  Mark this post and the followings unread

heres another 2 maps to add to the collection, Top-o-the-Hill and Apocalypse Mountain. Apoc Mountain I am very satisfied with, with the exception that I can raise the ground over 255 in Generals, thus the highest cliff is equal in hieght to the mounds that should tower over it.



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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Oct 17, 2009 10:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Are they available on ModDB already?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sat Oct 17, 2009 11:06 am    Post subject: Reply with quote  Mark this post and the followings unread

I've got to play this some time.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sat Oct 17, 2009 2:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Everyone except Apocalypse Mountain is. I just made that last night. It's a cool map in my opinion, and the Uprising scenario that it was featured in was pretty cool too.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Oct 17, 2009 2:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
I've got to play this some time.

Most of the time we play at Saturday evening if you want to have a go Wink

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Tue Oct 20, 2009 8:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

This map is kinda risky, as we don't have a full fledged navy... but we'll see what a few amphibious units with some air support can do over the high seas.



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The-Light
Grenadier


Joined: 08 Aug 2009
Location: Netherlands

PostPosted: Mon Nov 09, 2009 9:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Amphib with Air in support are strong enough, though I think it's possible to to add a navy to only this map, when it turns out to be a superweapon standoff.

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