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Movies
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tibmaker
Vehicle Driver


Joined: 15 Mar 2003

PostPosted: Tue Apr 22, 2003 4:03 am    Post subject:  Movies Reply with quote  Mark this post and the followings unread

Author: tibmaker
Requirements:
XCC Mixer
RAD Bink Tools
Your bink file
This is a real short tutorial of how to create movies. There are 2 movies though so you have to pick:
Intro Movie:
This only works with Yuri's Revenge because Red Alert 2's movie is on the CD but any ways you create a movie that is 800 by 600 pixels. Convert that to Bink (.bik) using Bink and Smacker. Once that is done (takes some time) then you move it to your Red Alert 2 directory. You rename that to ea_wwlogo.bik. And that is it! Play Yuri's Revenge and you will see your movie every time you play in the beginning. If you press ESC then it will skip that.
Main Menu Movie:
Now this on the other hand is compatible with both Red Alert 2 and Yuri's Revenge. For Red Alert 2 you make a movie that is 632 by 570 and convert that to bink. Then you make another one that is 472 by 450 (I would just resize your first one with bink) and save it as a different file name. Then you put both of those movies in your directory. The big one you name ra2ts_l.bik and the small one is ra2ts_s.bik. And that is how you do it with Red Alert 2. Yuri's Revenge is simpler all you have to do is take the larger one which is 632 by 570 and rename it to ra2ts_l.bik and put that in your directory.


Key Words: #Tutorials #YurisRevenge #Videos #XCCUtilities #RADBinkTools #Media 

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devin11590
Cyborg Artillery


Joined: 23 Mar 2003
Location: USA

PostPosted: Mon Jul 14, 2003 1:21 am    Post subject: Reply with quote  Mark this post and the followings unread

umm, any ideas why the sound wont work if i try the intro movie one in RA2. i know the file name, westlogo.bik, but i put my file in the bink player and there is sound, but the same file in RA2, there isnt. any ideas? i need help Sad

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tibmaker
Vehicle Driver


Joined: 15 Mar 2003

PostPosted: Tue Jul 15, 2003 4:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

weird... it never has done that before Confused must have changed versions.

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devin11590
Cyborg Artillery


Joined: 23 Mar 2003
Location: USA

PostPosted: Fri Jul 18, 2003 12:08 am    Post subject: Reply with quote  Mark this post and the followings unread

ahh, damn, ya know where i can get the right version????

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scoobmiester
Vehicle Drone


Joined: 26 Sep 2003

PostPosted: Fri Sep 26, 2003 2:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

mabye you are using the wrong kind of sound file

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SeaMan
Man of the Sea


Joined: 07 Dec 2002
Location: Oulu, Finland

PostPosted: Fri Sep 26, 2003 2:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, it is not that. RA2 uses old version of the Bink video format.

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scoobmiester
Vehicle Drone


Joined: 26 Sep 2003

PostPosted: Fri Sep 26, 2003 3:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

are you using mp3?

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devin11590
Cyborg Artillery


Joined: 23 Mar 2003
Location: USA

PostPosted: Fri Nov 14, 2003 9:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

ahh, i figured it out. ya know the part of bink that lets you pick how lossy the sound is? set that to be whatever you want plus a one on the beginning, for example, if you want the loss to be 4, set it to 104. if you want it to be 89, make it 189. it works!

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Mon Aug 16, 2004 10:36 am    Post subject: Reply with quote  Mark this post and the followings unread

thankyou you rocked dude! I had the same problem aswell :p

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the snake
Civilian


Joined: 07 May 2007

PostPosted: Mon May 07, 2007 4:15 pm    Post subject:  need help in Movies01.mix & movies01.mix in RA2 Reply with quote  Mark this post and the followings unread

hello there

i have Red Alert 2 ,, but it's a cracked version, it contains both Allied and Soviet CDs in one cd ( in one setup file Wink )

anyway .. in order to make the game fit in one cd , they deleted the files which is inside Movies01.mix and Movies02.mix (the .bik movies) Sad
and made it's size: 5 Bytes each.
but in the game, when i try to play one of the movies , i click on it and the srceen goes like it's going to play the movie but it can't so the screen returns to the place where it was .. but i can c the Movies name like Operation: Red Dawn ...etc.

i want to play the game with it's movies , so i though maybe if i download the movies ( the briefing movies ) and convert them to .bik format and add them to the .mix files( Movies01.mix and Movies02.mix) ,, maybe the movies will work!


well, i downloaded the movies from Youtube and converted them to .bik format (using Bink and Smacker) and i'm completely ready to add the movies.
the only problem is the i don't know what's the name of the .bik file in Movies01.mix and Movies02.mix ( the file name like: mission1.bik )
and i looked for it in the internet , but no results Sad


so, if any one can just tell me the file names in these .mix files so i can add them and c if it'll work Smile

you can use XCC Utilities Mix Editor
ofcourse everyone knows this tool
but if u don't know anything about it, here is the home page ( http://xhp.xwis.net/utilities/ ) and here is the tool link (http://xhp.xwis.net/utilities/XCC_Utilities.exe)



plz help me with this Smile

thanks

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Mon May 07, 2007 5:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

We don't condone piracy here. And you got them from YouTube? Are you seriously going to use that low quality crap?

Anyway. Open a map file in FA2, go to Trigger Editor, Actions. For each trigger, check out each action, if it calls for a movie, it will tell you that movie's index. Then you just open art.ini, find [Movies], and the index'th element will be that movie's filename sans the extension.

Good luck figuring out which movie should display what, though...

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the snake
Civilian


Joined: 07 May 2007

PostPosted: Mon May 07, 2007 7:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

well that's a hard way to get them

i don't care for the low quality .. just want it to work Smile


thankx for the help

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VK
Pyro Sniper


Joined: 28 Jul 2005
Location: in GAMEMD.EXE

PostPosted: Mon May 07, 2007 8:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Also RA2/YR support VQA format...

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zenoniations
Disk Thrower


Joined: 16 Sep 2008
Location: 77th Battalion headquarter

PostPosted: Sun Aug 02, 2009 1:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

I still have a problem.
After convert to .bik file, while I open YR.
It hasn't sound.
Why, General?

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sun Aug 02, 2009 2:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

how about reading before asking. #Tongue
devin11590 wrote:
ahh, i figured it out. ya know the part of bink that lets you pick how lossy the sound is? set that to be whatever you want plus a one on the beginning, for example, if you want the loss to be 4, set it to 104. if you want it to be 89, make it 189. it works!

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Tue Aug 11, 2009 4:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

I just used archive.org to get older versions of the RAD tools. That worked great for E:BFD.

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Tue Aug 11, 2009 9:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

I find this the easiest way to skip the logo, just make a black 800x600 image and convert it, with one frame it runs extemely fast as if it skiped it entirely.

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zenoniations
Disk Thrower


Joined: 16 Sep 2008
Location: 77th Battalion headquarter

PostPosted: Sun Nov 15, 2009 11:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
how about reading before asking. #Tongue
devin11590 wrote:
ahh, i figured it out. ya know the part of bink that lets you pick how lossy the sound is? set that to be whatever you want plus a one on the beginning, for example, if you want the loss to be 4, set it to 104. if you want it to be 89, make it 189. it works!

Heh...Thanks, Commander.
I don't notice about that.

I'm lazy to read a lot of text.
Because I'm Thai.

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