Posted: Mon Jan 26, 2004 4:47 pm Post subject:
perfect render settings ?
hi all - has somebody got a perfect rendering solution for 3ds max including lighting and stuff ? i actually started with creating structures for TS, but their shadows and highlights of the 3d-models dont please me . QUICK_EDIT
hum,... didnt use flybys script yet, i just rendered it in max ... thought it should work, woo. so where can i get flybys shp script (direct link pls ) ?
*EDIT*
sorry, didnt saw the link 'this' thanks QUICK_EDIT
Camera: Isometric centered at 0,0,0
Light: Distant Parallel, hard shadow, 75% bright white. Set location yourself, have it always point at 0,0,0
Ambient light: 25%
Floor: 0,0,255 luminescent
AA: Off
Render at 3 or 5 times size and resize final SHP with either BS SHP or XCC Mixer but not anything else. _________________ My 3D to SHP tutorial
Why resize it? When not just render at the target size to start with (since FlyBy's script lets you set a reference base object that lets you know what foundation and likely height are going to be). You should do two renders, one without the ground plane for the shadow (will let you AA without AAing to background if you disable that option) and then another with AA turned off but the plane in place to get the shadow. There are then various ways of removing the building from the shadow frame and combine them with XCC or whatever. QUICK_EDIT
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