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How and that to mod?
Moderators: Carnius
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Starfox100
Civilian


Joined: 28 Feb 2010
Location: probably on route to your base

PostPosted: Fri Mar 05, 2010 7:53 pm    Post subject:  How and that to mod? Reply with quote  Mark this post and the followings unread

Hello Carnius,

while you create new units, what program do you use to create them.
i have been trying to create my own units.. but the programs are not really working like i want it.
(need to pay for it, works bad or without a good tutorial)

what's your secret? Smile

same question to other creators if they read this.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Mar 06, 2010 10:11 am    Post subject: Reply with quote  Mark this post and the followings unread

-Get the TW Mod SDK
-Read tutorials
-Get NotePad++
-Edit the hell out of it #Tongue

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Starfox100
Civilian


Joined: 28 Feb 2010
Location: probably on route to your base

PostPosted: Sat Mar 06, 2010 3:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

got the MOD SDK.. but still got not a good working program to make my own units. Confused

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FekLeyrTarg
Light Infantry


Joined: 24 Aug 2008

PostPosted: Sat Mar 06, 2010 5:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

There are many 3D modelling programs like Milkshape 3D, Blender, Gmax and so on. Some of them are freeware. I started with MS3D and I'm still using it. It might be shareware but it only costs 35$ or 25€. There are also many tutorials about MS3D. The homepage is http://chumbalum.swissquake.ch/index.html

Good luck. Smile

(btw it isn't supposed to be advertisement but help for Starfox100 and possibly others aswell)

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Starfox100
Civilian


Joined: 28 Feb 2010
Location: probably on route to your base

PostPosted: Mon Mar 08, 2010 9:25 am    Post subject: Reply with quote  Mark this post and the followings unread

@ FekLeyrTarg,
this is information that i can use, i tested Gmax but that was not really great. (bad tutorials and such)

but you gave me some other model programs to test. Smile

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Tue Mar 09, 2010 1:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

well, 3ds max 7 & 9 are basicly the only ones (and maybe 8 too) that work with the TW SDK... So I rather suggest to learn using these, or you will never get your models into the game :p

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