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Scrolling Bug problem thingy
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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Sun Apr 25, 2010 4:58 pm    Post subject:  Scrolling Bug problem thingy
Subject description: version 1.3.9.3
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When I try to scroll along the z-axis of a voxel and edit it, and then view it from the side, some "slices" of the voxel are missing. (see pics)

This often happens on long voxels. My vxlse version is 1.3.9.3, (I've tried using the newest one, but the normalizer doesn't work b/c of my old graphic card, an ATI radeon 9250)

This voxel is not a 3ds2vxl conversion either.

Sorry for not testing this, but has this already been resolved in the newest version?



bug1.JPG
 Description:
Changed to side view, slices are missing on every other layer of voxels
 Filesize:  3.54 KB
 Viewed:  4310 Time(s)

bug1.JPG



bug2.JPG
 Description:
Front/back view, scrolling normally along the z-axis
 Filesize:  4.24 KB
 Viewed:  4310 Time(s)

bug2.JPG



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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Apr 26, 2010 1:18 am    Post subject: Reply with quote  Mark this post and the followings unread

The view bug has been fixed one or two months ago, thanks to Cranium's help.

And yea, your old card supports up to OpenGL 1.4. VXLSE III's renderer is being designed for OpenGL 2.0. I believe that the program will give you a warning saying that your card doesn't support OpenGL 2 on every window you open, but it will still work (without shaders). At least, that's how I programmed it.

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Wed Apr 28, 2010 8:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for your timely reply, but I still have the same problem even with the latest version (1.3.9.144)

My voxel's dimensions are 75x35x121. I haven't started a new voxel or anything, I've opened it up and the same thing happens again. Will see if starting itl over again will work :/

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sat May 01, 2010 5:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmmm, I havent experienced any of these bugs with the newer version. Does it only do it with that one vxl, have you tried others to see if they do the same thing? I think I've been back and forth thru the whole program, testing all the functions, Use of the 3D operations, and opening lots of various other vxl's and such, and I havent come acros any other bugs thus far except for the newer stuff Banshee is currently working on.

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