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DCoder's AI Editor
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Eldrei
Missile Trooper


Joined: 11 Mar 2010
Location: Fixin' in mah PPM.

PostPosted: Thu May 13, 2010 9:37 am    Post subject:  DCoder's AI Editor Reply with quote  Mark this post and the followings unread

Well it isn't working in Windows 7.

Anyone had it working?

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Thu May 13, 2010 9:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Works fine here (at Win7 32 bit). I do have a slight modified version I got from DCoder. I ain't sure DCoder would like it if I upload it here though Neutral Best chance is to ask it himself either via MSN or via his site.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Thu May 13, 2010 9:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Or the RenegadeProjects IRC, but it wasn't working last I checked...

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Eldrei
Missile Trooper


Joined: 11 Mar 2010
Location: Fixin' in mah PPM.

PostPosted: Thu May 13, 2010 9:51 am    Post subject: Reply with quote  Mark this post and the followings unread

AI coding cracks my head especially in hex variables in [AITriggerTypesEnable]. >.<

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High Templar X
Cyborg Firebomber


Joined: 26 Apr 2010

PostPosted: Thu May 13, 2010 11:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Be a man and code with Notepad.

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Regulus
Commander


Joined: 16 Feb 2008
Location: The Lone Star State

PostPosted: Thu May 13, 2010 11:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

^lol

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Fri May 14, 2010 1:00 am    Post subject: Reply with quote  Mark this post and the followings unread

High Templar X wrote:
Be a man and code with Notepad.

Except scripting AI in Notepad is ridiculously time consuming, and unless you have photographic memory, you're going to need a reference to work off of and consult.

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YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Fri May 14, 2010 10:40 am    Post subject: Reply with quote  Mark this post and the followings unread

notepadS, then #Tongue

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Eldrei
Missile Trooper


Joined: 11 Mar 2010
Location: Fixin' in mah PPM.

PostPosted: Mon May 17, 2010 1:01 am    Post subject: Reply with quote  Mark this post and the followings unread

High Templar X wrote:
Be a man and code with Notepad.

That's what I'm doing. I only use the AI Editor if I screwed up something in my AI.

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Clazzy wrote:
If the concept of a God was never created, would we invent one to describe what's outside our universe?

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Sun May 23, 2010 7:51 am    Post subject: Editor Reply with quote  Mark this post and the followings unread

yes, the editor works on Windows 7.

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I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Sun May 23, 2010 11:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Except writing AI isn't that hard in Notepad. I just open it twice, and use one to look at task forces. It's not that time consuming at all. Neutral

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