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TC Hawx Mods
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Zengar_Zombolt
Plasma Trooper


Joined: 30 Apr 2008

PostPosted: Wed Jun 02, 2010 10:31 pm    Post subject:  TC Hawx Mods
Subject description: Now With Flyable Planes
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Well with other game moding, I hope you dont mind if I put some of my Hawx skin here. I have a few on the way, when I pick up the full game.

Here's my first-




Can I put .dds in the attachments or will I have to folder it?

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Last edited by Zengar_Zombolt on Thu Mar 29, 2012 12:28 am; edited 1 time in total

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Jun 02, 2010 10:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Considering the size of .dds files, it's highly recommended to .zip them.

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Zengar_Zombolt
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Joined: 30 Apr 2008

PostPosted: Thu Jun 03, 2010 12:17 am    Post subject: Reply with quote  Mark this post and the followings unread

OK just wanted to know before I started Uploading. Thank you Wink

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Thu Jun 03, 2010 2:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Hey nice! Very Happy

I've never played the game, but that's a good reskin. Smile

Is that only what can be done to that engine?

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Zengar_Zombolt
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Joined: 30 Apr 2008

PostPosted: Thu Jun 03, 2010 7:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well people have added there own Fighters, yet I dont know how.

I know that the Super Sylph(SP) ADF-01, X-02, J-10, and a few others have been added.

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Fri Jun 04, 2010 3:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Ah, Zengar_Zombolt, do you have a template/clean skin of the FB-22 Strike Raptor?

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Zengar_Zombolt
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Joined: 30 Apr 2008

PostPosted: Fri Jun 04, 2010 4:38 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Destiny
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Joined: 02 May 2006
Location: Singapore

PostPosted: Fri Jun 04, 2010 11:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well I've been there before, there's not all since there are more than 29 planes in HAWX...such a shame I have no idea how to request it from the guy to make more. #Tongue

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Zengar_Zombolt
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Joined: 30 Apr 2008

PostPosted: Fri Jun 04, 2010 11:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry, I dont have the full game yet, so I didn't check.

I could try to request it for you! I'm on the Ubi forums, and I can try!

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Destiny
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Joined: 02 May 2006
Location: Singapore

PostPosted: Sat Jun 05, 2010 9:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Ah, thanks a lot Zengar_Zombolt. I'll be waiting for the good news.

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Zengar_Zombolt
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Joined: 30 Apr 2008

PostPosted: Sat Jun 05, 2010 4:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

And Incase ppl are wondering, my nest skins will be a paradox Harrier, Wardog Su-47 and a Export F-20.

I Can only work with the demo right now...

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Zengar_Zombolt
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Joined: 30 Apr 2008

PostPosted: Fri Sep 17, 2010 11:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, here are some more.


An X-29 with my first attempt at Digital Camo. A little on the blurry side.

It leads to my second attempt at Dig. Camo


A GDI F-23, I hope the guys at Rise of Orimus don't mind me borrowing there GDI logo on the tail.


If you want them, I can upload them (the GDI and Nod Planes) here, and have other CnC planes.

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Orac
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Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sat Sep 18, 2010 12:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks a little pixelated, don't it?

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Zengar_Zombolt
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Joined: 30 Apr 2008

PostPosted: Sat Sep 18, 2010 12:17 am    Post subject: Reply with quote  Mark this post and the followings unread


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Mig Eater
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Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sat Sep 18, 2010 12:41 am    Post subject: Reply with quote  Mark this post and the followings unread

I don't like them TBH, in making the camo you have removed all the panel lines, shading & small details, leaving them looking a bit bland :/

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Zengar_Zombolt
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Joined: 30 Apr 2008

PostPosted: Sat Sep 18, 2010 2:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Mig Eater wrote:
I don't like them TBH, in making the camo you have removed all the panel lines, shading & small details, leaving them looking a bit bland :/

Well it is the 5th one I did for this game. I can only get better

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SaneDisruption
Cyborg Cannon


Joined: 14 Feb 2007

PostPosted: Sun Oct 03, 2010 5:30 am    Post subject: Reply with quote  Mark this post and the followings unread

you should probably just start with taking the base texture of the jet, then adding whatever texture you want on top of it using layer options in PS, your skins will wind up looking a bit more professional. using the black and white options for the main skin would be great as well, you could put it in multiply mode over the texture you create, with a bit of tweaking you could really make it come alive.

(yeah yeah... bump)

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Sun Oct 03, 2010 7:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Speaking of Aircraft Skinning, This is where I learned it all from a few months back then, from textures to vectors. Also your skin could use a little more weathering to give it sheet metal look and some Normal Mapping for rivets and panels (if the game supports it)

http://www.simmerspaintshop.com/forums/forum37-photoshop-tutorials/

Covers both Photoshop and GIMP

A very great site, especially for military art. I highly recommend it. Wink

Cheers ~ Roaches

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inzane krazy
General


Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Sun Oct 03, 2010 9:49 am    Post subject: Reply with quote  Mark this post and the followings unread

I felt that there was something missing, as mig said, the panel lines and details are gone :S
Especially the shadows, they don't show very well.

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Dutchygamer
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Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun Oct 03, 2010 2:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Handy site Roaches. Might come in handy.

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Zengar_Zombolt
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Joined: 30 Apr 2008

PostPosted: Mon Oct 04, 2010 10:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, My computer is on the low end of the specs, so normals don't show-_-

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Nyerguds
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Joined: 24 May 2004
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PostPosted: Tue Oct 05, 2010 8:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Zengar_Zombolt wrote:
That's the point,I'm just trying to emulate it.
http://en.wikipedia.org/wiki/Military_camouflage#Digital_camouflage

You didn't actually read the text there though did you? It specifically mentioned digital camouflage "utilizing small micropatterns", and thus NOT having big areas of the same colour. On a plane that size, micropatterns would be indiscernable as texture. Also, being micropatterns, they have a WAY higher resolution than what you're throwing on that plane there. The 'pixels' in the pattern are barely half a centimeter wide and high. See this pic.

You might want to look at this instead.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Wed Oct 06, 2010 12:22 am    Post subject: Reply with quote  Mark this post and the followings unread

I made a digital camouflage pattern in photoshop for you. This way, it doesn't look like it's cloth. you can apply panel overlays, and using some effects, make the pattern look great with panels and such.



digital camo texture.jpg
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digital camo texture.jpg



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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed Oct 06, 2010 4:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Saving that one for future use. Looks good daTS Smile

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Zengar_Zombolt
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Joined: 30 Apr 2008

PostPosted: Wed Oct 06, 2010 6:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nyerguds wrote:
Zengar_Zombolt wrote:
That's the point,I'm just trying to emulate it.
http://en.wikipedia.org/wiki/Military_camouflage#Digital_camouflage

You didn't actually read the text there though did you? It specifically mentioned digital camouflage "utilizing small micropatterns", and thus NOT having big areas of the same colour. On a plane that size, micropatterns would be indiscernable as texture. Also, being micropatterns, they have a WAY higher resolution than what you're throwing on that plane there. The 'pixels' in the pattern are barely half a centimeter wide and high. See this pic.

You might want to look at this instead.

Well, I said I tried, I never said I succeeded.

daTS wrote:
I made a digital camouflage pattern in photoshop for you. This way, it doesn't look like it's cloth. you can apply panel overlays, and using some effects, make the pattern look great with panels and such.

Thank you.

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Zengar_Zombolt
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Joined: 30 Apr 2008

PostPosted: Sat Nov 20, 2010 6:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry to double post (and maybe necro) yet I have a new plane Very Happy




A mix of time-lines, a Yellow XA-20

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Nov 21, 2010 4:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Much better Very Happy the yellow lines around the cockpit look a bit out of place tho.

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Zengar_Zombolt
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Joined: 30 Apr 2008

PostPosted: Sun Nov 21, 2010 9:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

I dont know where that is on the texture?

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Zengar_Zombolt
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PostPosted: Thu Mar 29, 2012 12:27 am    Post subject: New Playable Planes Reply with quote  Mark this post and the followings unread


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