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 Forum index » Other Projects » Released » Invasion Confirmed » Research
To get an Upgrade from a General's Purcache
Moderators: DaFool, Dutchygamer
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Tue Aug 31, 2010 4:00 am    Post subject:  To get an Upgrade from a General's Purcache Reply with quote

Gufu and I were talking about potential General's Purchases when I had an idea which I thought would fit well, until I realized that it would require having the General's Purchase give an upgrade. I was wondering if there's any way around this? Currently, General's Purchases consist of three things: Support Powers, Prerequisites to Units, and Triggering certain units to be trained as veterans. The code that can be put into units is below.

Code:
  Prerequisites
    Object                =
    Science               =
  End


Code:
  Behavior = VeterancyGainCreate ModuleTag_
    StartingLevel = VETERAN
    ScienceRequired =
  End


As of now, I can only think of side stepping that could be a little player-unfriendly: A Unit that requires said science to be built, and upon creation it grants the upgrade. The unit could be finetuned to die and the price could be free, so it would essentially become an 'activate' button. Anyone have any other ideas?
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JJ_
Light Infantry


Joined: 12 Sep 2008

PostPosted: Sun Oct 10, 2010 5:04 am    Post subject: Reply with quote

You can make an upgrade (or rather a button) require a science to be built. Check the MOAB. Unfortunately there's no way to make upgrades directly triggered by general's promotion. No that I know of, anyway.

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