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 Forum index » Other Projects » Released » Return of the Dawn (TS to TD Total Conversion)
Return of the Dawn Downloads
Moderators: Reaperrr, red_rebel
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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Sat Oct 30, 2004 5:07 pm    Post subject:   Return of the Dawn Downloads
Subject description: Most recent version: 2.8.7
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RotD 2.8.7 is up. Win98/ME compatibility is NOT required for 2.8.5 or newer! Updating older versions to 2.8.5 or higher is highly recommended!

ROTD 2.8.5(a)/2.8.6 to 2.8.7 Patch

Hybrid 2.8.5a lite/update (can also be used to update any previous 2.8x full releases)
ROTD 2.8.5a lite/update (most music removed)

ROTD 2.8.5 Full


Mirror #1 (currently 2.8.5a only):
ModDB

To all webmasters: Feel free to mirror this download, there's no permission needed.
But please, if you do NOT want to mirror it yourself, don't directly link to this file, instead link to PPM's main page. Thanks.

You can find some (older) screenshots in this topic:

http://www.ppmsite.com/forum/viewtopic.php?t=13502

Last edited by Reaperrr on Sat Oct 30, 2010 4:18 pm; edited 25 times in total

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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Thu Apr 15, 2010 11:19 pm    Post subject: Reply with quote

ROTD 2.8 is up, along with its new music pack.

Enjoy!

EDIT: replaced music pack with 'full' version of ROTD containing all music.

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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Tue Sep 07, 2010 11:20 am    Post subject: ROTD 2.8.5a is out Reply with quote

A tiny little update for 2.8.5, no game changer, but I had this laying around for some time and since I probably won't work on ROTD anymore I thought I'd release it now.

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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Sat Oct 30, 2010 4:20 pm    Post subject: ROTD Patch 2.8.7 Reply with quote

And another one.

Code:
CHANGELOG

2.8.7 Patch
-----------
Misc. changes:
- Added Readme info: Random Map Generator in Reaperrr's Rules mode crashes the game. Use Classic Mode's RMG to generate random maps.
- changed/fixed a few game dialog strings.
- Transparency effects were severely cut down. This was done for two reasons:
    a) many explosions and similar effects actually look better without transparency.
    b) all transparency effects have a severe negative impact on performance, especially in multiplayer (due to DirectDraw performance problems).

Fixes:
- (Reaperrr's Rules): Due to an engine bug, the "curly shuffle" between shots for Orca and Apache had to be re-enabled. They don't deplete any ammo without it.
- (Reaperrr's Rules): The AI prerequisite for A10 bombers was set to repair bay instead of radar. This has been fixed now.

AI improvements:
- Tweaked AI team delays. AI should attack more frequently now.
- Increased AI money bonus to allow AI to sustain its attack rate.
- AI no longer builds repair bays, as too many units got stuck on them. AI prerequisite for mammoth tanks changed to Adv. Comm. Center (human players still need to build repair bays for them).

Gameplay Improvements:
(Reaperrr's Rules): Harvester unload time reduced significantly (1/4 of previous value).
(Reaperrr's Rules): Rate Of Fire bonus when reaching veteran/elite status increased from 10% to 20%.

New Maps:
- Added Sole Survivor versions of
  - Night of the Mutants
  - Super Bridgehead Redux
  - Tread Lightly

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