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Pictures from 1.5 - December Update
Moderators: Carnius
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Carnius
Grenadier


Joined: 23 Apr 2007

PostPosted: Fri Dec 10, 2010 1:37 am    Post subject:  Pictures from 1.5 - December Update Reply with quote  Mark this post and the followings unread

New Alien Gunship and new models for Planetary Assault Carrier and Devastator Warship.



TEManual_Alien_Gunship.jpg
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TEManual_Alien_Devastator.jpg
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TEManual_Alien_Carrier.jpg
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ScrinFleet02.jpg
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ScrinFleet01.jpg
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Carnius
Grenadier


Joined: 23 Apr 2007

PostPosted: Fri Dec 10, 2010 1:39 am    Post subject: Reply with quote  Mark this post and the followings unread

more pictures of scrin fleet and blue tiberium flora



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DevastatorIngame.jpg
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Testing new weapon for new devastator. Art now match weapon real blast radius unlike vanilla devastator which uses same art as plasma disc and that is not even close to that.
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Alien_Dev_Pac_Ion.jpg
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TiberiumTreeBlue01.jpg
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TiberiumFloraBlue01.jpg
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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Fri Dec 10, 2010 4:20 am    Post subject: Reply with quote  Mark this post and the followings unread

That's... Admirably sick.

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Fri Dec 10, 2010 4:33 am    Post subject: Reply with quote  Mark this post and the followings unread

*Stunned to much to put his feelings into words*

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Fri Dec 10, 2010 5:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh...wow. Oh...wow. Damn...damn...oh wow. I'd prefer to have seen the Scrin ships with a delta-wing body design, but...this works as well.

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GameMaster0000
Missile Trooper


Joined: 23 Mar 2006
Location: Thailand

PostPosted: Fri Dec 10, 2010 7:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Man...Every thing is very damn cool!

They looks far better from EA design.

BTW, talk about devastator. Anyone notice that it is buggy when use it in game? Most time, I order it to attack it doesn't go to target and attack just stand still I must order it to move to them I can order it to attack.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Fri Dec 10, 2010 12:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

It all looks really awesome, however I've never been a fan of any aircraft out ranging AA weapons. Always annoyed me so much.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Fri Dec 10, 2010 5:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

OmegaBolt wrote:
It all looks really awesome, however I've never been a fan of any aircraft out ranging AA weapons. Always annoyed me so much.

Bring mobile AA #Tongue
Anyways, as said on ModDB, can't wait to be able to recreate some TS maps with these new flora goodies Very Happy

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Fri Dec 10, 2010 5:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

But it sucks when the aircraft that outranges AA is also anti-vehicle, especially when you've got crappy little Nod bikes and the likes. Mobile AA can get wasted before it can react, because it's outranged.

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Fri Dec 10, 2010 10:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

They should not be standing still...

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Dec 11, 2010 1:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

They don't move on their own and nobody can cover the whole battlefield by themselves. Seriously you can't depend on micromanaging to take out a unit which requires none. All Scrin players have to do is a drive a couple of these up to someones base and sit pretty with some backup units.

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Sat Dec 11, 2010 4:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Theoretically you could get a bunch of bikes and buggies and put them on patrols and toss in some Venoms...meh, doesn't work that well in practice.

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Sat Dec 11, 2010 8:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Scrin land units aren't that powerful though, and it's easy to prevent a Scrin player from building many of those expensive air units in the first place.

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Valdez
Tiberian Fiend


Joined: 30 Nov 2008

PostPosted: Sun Dec 26, 2010 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

I kinda preferred the older devastator and carrier (although I do prefer this carrier's fighters)... just my opinion

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Valdez
Tiberian Fiend


Joined: 30 Nov 2008

PostPosted: Sun Dec 26, 2010 2:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Valdez wrote:
I kinda preferred the older devastator and carrier (although I do prefer this carrier's fighters)... just my opinion


Your devastator's design is very "fighter-like" rather than "ship-like" so it looks like an enormous Scrin fighter aircraft.

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