1. Tweak [AI] in rules so it builds more AA defenses
2. Tweak teamtypes and triggers so AI responses to enemy owning x number of units
3. Add techlevel=-1 aibuildthis=yes AA structure clones
4. Add new defense structures which instant hit (like obelisk of darkness) or tweak exisiting do more damage, etc _________________ QUICK_EDIT
area effect AA weapons (Spread>=32) are bad, because they damage very much your own buildings, even if the missile explodes in mid-air. _________________ SHP Artist of Twisted Insurrection: Nod buildings
If only AI use those anti-air weapons,it may be acceptable for it to damage a bit its own buildings,if the other choice is to be completely destroyed by the airships QUICK_EDIT
Can't you just make a custom warhead that does normal damage to the infantry and vehicles armors and virtually nothing to buildings? Even if it does hit you own structures, it would be insignificant then. _________________ Please, read the signature rules of the forum. QUICK_EDIT
not really, because buildings in TS don't use exclusively Armor=wood, but also other armor types. Thus even with Verses=100%,0%,100%,100%,100% you would damage some of your buildings. _________________ SHP Artist of Twisted Insurrection: Nod buildings
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